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Alternatively, stop stripping corpses. Just chuck em in the furnace fully clothed.
Edit: make a new stone floored/walled "courtyard" with no roof. Add a stockpile zone specifically for tainted clothes. Toss in a molotov cocktail and forbid the door.
If you want to burn them just build an enclosed room with stone, make it a stockpile and let it get full, then throw a molotov in there and forbid the door while everything burns. You can also get rid of tribal weapons that way
I like to set the same for clothes under 50% or so then make new ones so they get rid of their tatty apparel
They count for your colony wealth resulting in larger raids (anything on the map counts).
So destroying stuff asap is always preferable.
Normal devilstrand parka as tainted 49% health is valued $4,59. Base value was $469.
Gonna need a ship sized dump truck to explode on your map for it to have an impact, but then you might just be at the cap anyway already.