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https://steamcommunity.com/sharedfiles/filedetails/?id=928376710
but wether or not buying them follows the same rules adding mods follow - lean about the content and if it fits get it.
as for what to play for me its usually:
#1 find a mod with an intresting theme and enough decent chunk of content of its own.
#2 think of a generic story that fits that "core"mod
#3 think of some details to add to the story
#4 add mods adding those details
#5 bugfixing/stability
#6 play story
steps 3 and 4 can be repeated as many times as you like
When it comes to mods, I'm mostly waiting on SOS2 to be updated because 1.4 hit slightly before I ever got to endgame so I never experienced the Rimworld FTL even though I had the mod.
A scenario I've had a lot of fun with was the feralisk jungle in the alpha animals / alpha biomes mod. It's basically a suicidal biome full of predatory spiders, that are so agressive they hunt all the wildlife in the first few days, and if by then you haven't closed off your entire base you become permanently hunted by the entire map, because you're the only prey left in it. It's quite a unique take on the game where you don't have to deal with raids (or traders) quite as much because they usually get eaten the second they enter the map (and you get to loot everything they had during the night if you manage to sneak past the sleeping spiders), but if anything manages to breach your walls, you can be sure dozens of giant spiders will come flooding in with whoever was attacking and murder you.