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I believe lining up traps like that leads your pawns to sometimes activate them when walking over them, so it's not ideal (plus it's expensive)
If all else fails and you just want something optimal, give a shot at the singularity killbox, if you have enough shotgun firepower the enemy simply can't get to you nor take shots at you, even on max difficulty
lx l
l -l
lx l
l -l
"l" is the wall, x is the trap, - is a fence. When repairing the traps, your pawns will take the safe path around the trap, but when walking to your base, the enemy will always try to avoid the fences and walk on the traps
Heres the singualrity
https://www.youtube.com/watch?v=uH9oyC9KZlE&ab_channel=AdamVsEverything
But honestly alot of vids only cover general raids they dont deal with mechs and such i think this guy probably was the best inspo
https://www.youtube.com/watch?v=mR2pgBElx5g&ab_channel=BaRKy
Also i recommend looking into wealth management it messed me up when i built jade and gold beds and statues but stilla rmed my guys with clubs in one of my earlier runs
https://www.youtube.com/watch?v=rVu_LcalIeM&ab_channel=AdamVsEverything
Currently ive gone frugal with most of my base still stone and gone double turret but ive been considering putting auto doors in front of them and lock up when ♥♥♥♥ hits the fan i can fall back to a 3 man killing melee box which i did im my last run is very successful.
https://ibb.co/VDMmNcQ
Some things i go for, are mountain coastal bases and set my base opposite to the coast so i dont need to worry about general raids just drop ins on one side. And sappers go towards beds so i have mine surrounded by turrets, and if you have tunneller with large underground farms just setup a defence at one end that deals with infestations
Or you can disable construction since you find things like walls to be OP. Take naked brutality to mean just that...
They don't stop all types of raids though. That is a silly comment. They are also the only way to play when not caring about your wealth build up. It's part of the game...
Remove the last trap and add a sandbag, currently the final sandbag works as cover for those entering.
Unmodded, the heavy smg is roughly the best weapon for most pawns. Give everyone one, then make sure the enemy enters at maximum effective range.
Make sure someone has EMP grenades/have them nearby, possibly 2, so you can deal with mechanoids easily.
At the moment you have optimal defense for 5 pawns (behind a wall with cover besides it). Make a bigger killbox, so more defenders are optimally protected.
The turrets explode when killed, make sure they're not close enough to harm your pawns.