RimWorld

RimWorld

Is this game just copying mod concepts from the workshop and making them DLC?
Kinda wack, why would I ever want to buy them?
Last edited by Pressed_Virgin_Rapeseed_Oil; Dec 20, 2022 @ 6:04pm
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Showing 76-90 of 106 comments
The Yeen Queen (Banned) Dec 24, 2022 @ 2:38pm 
Originally posted by Hoxilicious:
Originally posted by austintexas2456:
with so many mods available for this game its almost impossible to create more content without using similar concepts to other mods
So the obvious question is why would you pay 3x the base game for DLCs when modders do it for free and in more variety and volume? If you can't do something original then making a copy of a mod and then trying to charge thirty bucks for it is beyond lame.

Better integration into the game, more stability, and not broken at every major update.
Hykal Dec 24, 2022 @ 5:09pm 
Originally posted by Halfshell cat:
Maybe I don't find the royalty mechanics interesting enough to compete with RoM doing the rest of it better (imo). I guess there is the quest system too, don't really see many mods take advantage of it and at the baseline is feels a little bare bones.

The faction it adds itself is onpar other faction mods.

I mean lets really break it down, it adds a throne room requirement. Other nobility expectations. Basically all the stuff from DF that noone liked. Other than that its just a different way of obtaining spells and leveling up. The spells are the draw of the mod is the point, not the so called royalty. Thats just fluff.

It's called Royalty, not Psycasts.

Nobles + psycasts + anima trees + new weapons + new bionics + new armor + permits + clothes + instruments is what makes Royalty, Royalty. It is the sum of its parts, its not an individual thing.

Rim of Magic may have the magic, but does it add the things listed? Nah.

I'd also note the Empire is way cooler than DF's nobles. At least visiting nobles don't demand you make a Masterwork shelf and execute your pawns.
Halfshell Dec 25, 2022 @ 12:16am 
Originally posted by Hykal:
It's called Royalty, not Psycasts.

Nobles + psycasts + anima trees + new weapons + new bionics + new armor + permits+ clothes + instruments is what makes Royalty, Royalty. It is the sum of its parts, its not an individual thing.

Rim of Magic may have the magic, but does it add the things listed? Nah.
Alright surely you can see all this though is covered by mods, a sum of mods? Nobles, quests and permits (tbh idk what permits even are) maybe not so much, but besides quests the other 2 I have 0 interest in. Quests is only interesting because its a potential tool for modding but from what I can tell theres just that "Witcher Hunt" mod that uses it.

But yeah if you really are stuck on defending "it has royals its different" I don't have much interest in arguing to change your mind. But you should see from where I'm standing, where potential new buyers are standing that Royalty is the weakest dlc for a reason.

Anyway, why don't we dial this back to your core point instead of debating Royalty. Because the other 2 dlc definitely offer things not covered by mods and its really pointless to debate 1 dlc when your core point is true for the other 2 (imo).

The person you said that to said something along the lines of "is it worth the price", I mean Rimworld is an expensive game afterall. Imho only Biotech is worth the pricepoint, because the mechanics work so well with the gameplay. Thats really the core to the thread right? That as dlc are added the total price for a newcomer is only going to increase.
Zane87 Dec 25, 2022 @ 2:26am 
Originally posted by Halfshell cat:
The person you said that to said something along the lines of "is it worth the price", I mean Rimworld is an expensive game afterall. Imho only Biotech is worth the pricepoint, because the mechanics work so well with the gameplay. Thats really the core to the thread right? That as dlc are added the total price for a newcomer is only going to increase.
And what exactly is the issue here? It's basically like this for every game that offers dlc, so basically 99% of all games.

No newcomer is forced to buy the DLC and neither are they necessary. RimWorld had a great core gameplay that was interesting for hundreds of hours before the first dlc was even released, for newcomers this hasn't changed.

On top of that they can buy dlc that enhance gameplay hugely and which are integrated very well in the core gameplay. Expensive dlc, but again optional ones. And if newcomers don't want those dlc but the mod versions, which btw I thoroughly found way less interestingly implemented, they still can do that, at the very least via rollbacks.

The whole debate honestly is nonsensical, it's not a necessity to buy the dlc, no one misses out on anything and for people that like more refined, better integrated and always up to date versions of some popular mods they can invest into those.
Hykal Dec 25, 2022 @ 2:31am 
There's no mod that covers everything Royalty does. While yeah, you can find a bunch of mods that gives what I listed, none do so while being balanced and interconnected. The thing is, stuff like the new Persona weapons, throne/bedroom requirements and eltex gear don't really exist in mods. And that's because they're tied to the royalty system.

Stuff in Biotech has been covered by mods. Robots for What the Hack, gene splicing and Xenotypes exist with Sarg's big Genetic Rim and Humanoid Alien Races. And of course raising children exists already in mod form. Everything you can find in Biotech has been done with mods, something you can't say with Royalty. Of course, Biotech does all that better than the mods, and that's up to the customer if they want to pay the price.

Really, the most unique DLC is Ideology because there's no mod with the flexibility of Ideology's system. In short all of the DLC is worth your money, and unlike mods, they will be updated to newer versions of the game. Something that can't be said about mods.
FicusMaStar Dec 25, 2022 @ 3:43am 
royalty and ideology are pretty original
ideology is not a very revolutionary dlc it only adds religion
but biotech https://steamcommunity.com/workshop/filedetails/?id=2329011599 take a looka this mod and tell me if you find something similar to this mod and the dlc
if you do congrats this is probably the only dlc that copied a mod more than half of the stuff biotech adds this mod did it long ago and it does it better
but the gene thing biotech adds seems interesting but i am sure there are mods that are similar to this idea too
But the dlcs are overpriced so there is that its a huge downside the price they have its not even close to compensate the stuff it adds Take biotech for example its price its different to country to country for mine the price for the dlc and the game is the exact same
i will treat this dlc based on its price tag which is a bad example to do considering there are people that do better stuff for free 30$ for a dlc when the game is 30$ is not fair and add that the game never goes on discount
i hope Ascent of Ashes will end up being a better rim world
Hykal Dec 25, 2022 @ 3:50am 
You realise Oskar works for Ludeon right? And the concept of controlling Mechanoids has been around for a long time?

Also the game is on discount RIGHT NOW. 20% off for RimWorld, 10% off for Ideology and Royalty, until Jan 5th.
whatamidoing Dec 25, 2022 @ 3:52am 
Oskar does a lot of the art. Fortunately, he's not making gameplay content, because Biotech fits the game a lot better than anything bloat expanded does.
Hykal Dec 25, 2022 @ 3:54am 
I also like Vanilla Expanded, but yeah, Oskar isn't very good at balancing stuff.
Halfshell Dec 25, 2022 @ 4:11am 
Originally posted by Zane87:
Originally posted by Halfshell cat:
The person you said that to said something along the lines of "is it worth the price", I mean Rimworld is an expensive game afterall. Imho only Biotech is worth the pricepoint, because the mechanics work so well with the gameplay. Thats really the core to the thread right? That as dlc are added the total price for a newcomer is only going to increase.
And what exactly is the issue here? It's basically like this for every game that offers dlc, so basically 99% of all games.
The difference is the sales are practically non-existent. Now I get why the base game basically doesn't go on sale, I even highly agree with that. But the DLC should be going on steeper sales (eventually). I mean sure the base game is being continuously improved, but the DLC seem hardly touched? Why do their price not drop then?

Just imagine 10 years from now Rimworld gets another 5 (or however many DLC), suddenly its over 200 dollars to buy the full package.. and 160 on sale.
FicusMaStar Dec 25, 2022 @ 4:16am 
10%? that's one dollar one singular USD 1$ this is a joke
just don't buy em
vanilla is good as it is except its combat
Hykal Dec 25, 2022 @ 4:40am 
The game is ON SALE right now.

And no, the full game isn't the base game + DLC. The full game is the base game, anything else is extra.
Halfshell Dec 25, 2022 @ 4:56am 
Originally posted by Hykal:
The game is ON SALE right now.

And no, the full game isn't the base game + DLC. The full game is the base game, anything else is extra.
You say that like 10% for a 2-3 year old dlc is reasonable.. also the worst dlc out of the 3..

Again I said idc what the main game is priced at. Its reasonable for the maingame to remain at a low sale price point due to reasons such as mods, continued content, etc imho.
Last edited by Halfshell; Dec 25, 2022 @ 4:57am
Hykal Dec 25, 2022 @ 4:59am 
You realise Ideology is on sale too, right?

The worst DLC is subjective. It's still a fantastic DLC, and it has never left my load order ever since I bought it. People who complain about Royalty, I feel, really don't give it a fair shot. They download mods that unbalance the system and get mad whenever things break down.

One great thing Royalty adds is bionics that really compliments the game. I've used RBSE and EPOE in the past, but ever since Royalty, I've never felt the need to add another bionic mod.
Halfshell Dec 25, 2022 @ 5:06am 
Originally posted by Hykal:
You realise Ideology is on sale too, right?

The worst DLC is subjective. It's still a fantastic DLC, and it has never left my load order ever since I bought it. People who complain about Royalty, I feel, really don't give it a fair shot. They download mods that unbalance the system and get mad whenever things break down.

One great thing Royalty adds is bionics that really compliments the game. I've used RBSE and EPOE in the past, but ever since Royalty, I've never felt the need to add another bionic mod.
Its also never left my load order, but only because its stable as its a dlc. The number of times I've really used it is very low. If I do use it, I first trivialize noble BS with mods.

Ideology is newer and still not reasonable for a 1-2 year old dlc to only be at 10% sale on the largest sale of the year. But Royalty is an entire ~year older.

Idk its starting to sound like you just want to challenge every point no matter how small. What other games are this stingy? And also this successful?

Also I still do not agree that Royalty isn't replacable with mods, with the assumption most players don't want to deal with nobles as a level up mechanic. I'm merely not wanting to argue it, see above where you seem to challenge everything.

Idk, I'm tired of reiterated things that feel like common sense to me.
Last edited by Halfshell; Dec 25, 2022 @ 5:08am
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Date Posted: Dec 20, 2022 @ 4:07pm
Posts: 106