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"Fertile" is a xenogene that multiplies fertility by 2.
The base fertility is 1.
1*2*0 = 0
So your fertility is stuck at 0 forever, since any fertility boost would be multiplicative.
Probably a mathematic oversight by the devs and not a bug.
Usually a xenogene is supposed to overwrite an incompatible germline gene. For example if your pawn is naturally delicate and you give them robust, the delicate will be disabled.
For some reason "Fertile" and "Sterile" are not considered to be incompatible, so one will not override the other. And since "Sterile" is a multiplicative of 0, it will always override everything.
Too bad you can't use a surgery to restore fertility (or healer mech, or biosculptor pod, etc.)