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Unstable saves break constantly. They can break without any updates happening. They might not last into the next unstable release in a day or two. If you opt into the unstable branch, don't expect your saves to work.
Modded games can have issues between updates. These are often times, though not always, disconnected from updates made in the game and more to do with updates made within the mods. A mod can break between updates, or something can go wrong between how a mob interacts with another mod. Major releases invariably break a lot of mods too, but smaller updates tend to be fine. Emphasis again on 'tend to be', as sometimes there can be issues that pop up.
Edit: Yes, depending on their fertility, women from any race can become pregnant. The older a woman gets, or through surgical or medical complications, the harder it gets to conceive though. You can set whether your colonists should try for kids though, which gives a multiplier to pregnancy chance.
Pregnancy is on by default.
I understand, I have never used any mods so far for Rimworld.
So if it tends to be, then I'll have my fingers crossed everytime there's a new update.
Thanks for the info!
Mr. Hunter, do you happen to know how to check and unchek the setting in story teller to turn on pregnancies? I have been playing Bio, but pregnancy is zero although I turned it on in storyteller settings.
If fertility is still 0%, the colonist may be too young or too old. Peak fertility's around the early 20s.
Under the Social tab, you can select whether you're try for a baby or avoid having children. There are also genes and surgeries that can affect this.
Which in the following image is to be check and crossed?
https://steamcommunity.com/sharedfiles/filedetails/?id=2895487258
Because I understand wrongly of the description and implications.
Well, that's a surprise, one of my colonist I want children from are 38 year old and has 0 fertility.. so fertility is not affected by age but by individual gene, am I correct?
FYI Child enemy is real in real life, even where I live back in 1998, they went around doing criminal stuff so it's not that weird as I want to have realistic gameplay :D
If that doesn't work i dunno
38 is well into the downward slope in terms of fertility. I know by the mid 40s it's almost 0 even on perfectly healthy female pawns. Even by the late 20s it's starting to decline.
The fertility band is a bit smaller than in real life, but probably has something to do with the amazingly short pregnancies and rapid growth of children. I blame the radiation.
Well , that really is sad for him.. I will modify him to be non human anyways. lol
yes, the radiation exposure is the kind of non-earth like, thus affecting their genes. For me, I blame that their lifestyle is among pre-medieval era where there is no modern meds and treatment thus affecting one's well being. Sucks to live in those era..