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Mining takes an awful long time and so beginning in a mountanous zone isn't as great. Small hills do not usually provide a lot of places to mine in the long run and you will find that you're running short on steel and components really fast.
Many ways to tunnel the enemy raids into only one entrance.
Almost immune to sieges and mortars.
If you want an outdoor or mixed base, large hills are probably better while offering some defenses.
Nothing says you have to go underground from the start either, mining takes time.
Both will provide lots of mats.
Any underground room is subject to infestation, that is a major drawback...Still, not very hard when you understand how to deal with it.
I like mountains personnally.
After playing for a while it doesn't matter where you start as long as you get your defences up.
If you have many coolers, freeze them to death (around -20 c)
With many heaters, heat them (never tried this one)
Burn them with molotovs (can be quite painfull depending on the room they are)
What works 100% of the time is exploiting bugs reluctance to go more than 30 40 squares away from hive.
As soon as infestation pops, pause game, draft everyone away, set big interdiction zone all around hives.
Dont use melee or pets, unless you ready to lose them.
With interdiction zone, the non usefull for fight can work safely if you want.
Set all ranged with most clear line from where bugs will come 40 50 squares away from hive. (force open doors all the way), go agro some with 1 fast guy with a shield.
Your ranged line will shoot them to death.
If some approach too much, stop fire and back, they will go back to hive.
Repeat until all bugs are dead.
If needed, undraft everyone and let them eat, sleep, joy etc.
Next day, kill the hives with melee.
With some micro, you can beat infestation with no injury at all.