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An exoskeleton is the only thing I can think on IRL that can increase a persons carrying capacity, and I saw one for sale in my current game for an extortionate amount of money hehe.. not sure if it increases capacity though, might just be a way to get around frail colonists added by one of my mods.
I haven't played the latest version unmodded so not really sure what is now part of the game / what is modded hehe, sorry.
(btw, try using bionic instead, it is much better)
Silver, as well as Gold or Uranium aren't as "heavy" than other ressources. 1 Unit of Silver is not equal to 1 unit of wood, by example.
http://i.imgur.com/coNj8G5.jpg
thats a character with no bionics, but health buffs from the food Vegetable Garden mod adds (I think)
Edit:...unless gay characters can carry more :D
That should be because hay doesn't have the 75 stack limit size. That stacks to 200 or 500 I believe.
it is, and was the first thing I tried out with one of my bionic aided characters before replying initially.. he still just carried 75, lemme try some others :)
Think the code is kind of wonky on this a bit.
The 75 limit still applies if I force that 90 guy to haul anything else (I think).. makes little sense since they will haul 75 to add to two or 3 piles in one go.