RimWorld

RimWorld

RasaNova Aug 1, 2016 @ 7:39pm
Butchering not working
Hi folks, any idea why my colony cooks stopped bringing animal corpses to butcher?
- There is a ton of good meat slowly rotting in storage.
- I have a bill set on the butcher table to butcher animals forever.
- The bill allows all types of animals to be butchered.
- I have colonists with the right skills available.
- It was working fine for a long time, then it stopped for no apparent reason.
- the room contans a butcher table, stove, table and chairs.
- The only options selectable when right clicking an animal corpse are consume, or bury.

Any thoughts?
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Showing 1-13 of 13 comments
HobbyCathartic Aug 1, 2016 @ 7:52pm 
If the meat is already rotten, they won't butcher it.

Try right clicking the table, not the corpse to see if they'll perform the action.

RasaNova Aug 1, 2016 @ 8:59pm 
Originally posted by Wu Ziheng:
If the meat is already rotten, they won't butcher it.

Try right clicking the table, not the corpse to see if they'll perform the action.

That worked. Not sure why they stopped butchering on their own but I can set priority by clicking on the table instead of the corpse.
Mringasa Aug 1, 2016 @ 10:27pm 
If you have "Cooking" set to a lower priority than another job, they will do the other job first if they have something available. Depending on the size of the colony, I usually have 1 person with Cooking set to 1 so that the meat gets butchered and put in my fridge before it spoils.
Thornburst Aug 2, 2016 @ 5:06am 
Equip a knife )
Knives Aug 2, 2016 @ 5:28am 
what is your cook doing instead of butchering / cooking ? you have to tune the priority on the work tab to have cooking be done before other tasks.
I think manually setting priority through the butcher table does not last so most likely the issue will come back.
Originally posted by Alumette01:
what is your cook doing instead of butchering / cooking ? you have to tune the priority on the work tab to have cooking be done before other tasks.
I think manually setting priority through the butcher table does not last so most likely the issue will come back.

mostly i solve that problem with having people dedicated to 1-2 jobs , and carry/cleaning while nothing to do

works like charm as there is alweys something to do , just jobs get done sooner as people are specialised , growing is only exeption as more people the better(they will skillup eventualy)
Mringasa Aug 2, 2016 @ 7:10am 
Originally posted by Alumette01:
what is your cook doing instead of butchering / cooking ? you have to tune the priority on the work tab to have cooking be done before other tasks.
I think manually setting priority through the butcher table does not last so most likely the issue will come back.

Lol. Just thinking back to another colony. Had 1 person I prioritized butchering for and forgot about. They eventually dropped from exhaustion because as long as there is a viable corpse, or kibble set, they'll continue at the workbench and will not stop to do anything else.
Knives Aug 2, 2016 @ 9:57am 
Originally posted by Mringasa:
Originally posted by Alumette01:
what is your cook doing instead of butchering / cooking ? you have to tune the priority on the work tab to have cooking be done before other tasks.
I think manually setting priority through the butcher table does not last so most likely the issue will come back.

Lol. Just thinking back to another colony. Had 1 person I prioritized butchering for and forgot about. They eventually dropped from exhaustion because as long as there is a viable corpse, or kibble set, they'll continue at the workbench and will not stop to do anything else.

hmm interesting, I'm guessing it depend on the priority set for "bed rest" on the work tab, for some reason I took a habit of always setting it to high priority along with "firefight" and "patient" so I never encountered this, the colonist would always reset it's priority after sleeping.
Last edited by Knives; Aug 2, 2016 @ 9:57am
Originally posted by Alumette01:
Originally posted by Mringasa:

Lol. Just thinking back to another colony. Had 1 person I prioritized butchering for and forgot about. They eventually dropped from exhaustion because as long as there is a viable corpse, or kibble set, they'll continue at the workbench and will not stop to do anything else.

hmm interesting, I'm guessing it depend on the priority set for "bed rest" on the work tab, for some reason I took a habit of always setting it to high priority along with "firefight" and "patient" so I never encountered this, the colonist would always reset it's priority after sleeping.
Bed rest and sleeping are completely unrelated.
Knives Aug 2, 2016 @ 4:31pm 
Originally posted by Khan Boyzitbig of Mercia:
Originally posted by Alumette01:

hmm interesting, I'm guessing it depend on the priority set for "bed rest" on the work tab, for some reason I took a habit of always setting it to high priority along with "firefight" and "patient" so I never encountered this, the colonist would always reset it's priority after sleeping.
Bed rest and sleeping are completely unrelated.

you are right, that's not it. that weird then, never had any colonist fall from exhaustion after manually setting priority from a work bench, and I do it all the time ...
BlackSmokeDMax Aug 2, 2016 @ 4:34pm 
I think that may be the result of the new prioritization mechanic in A14. Used to be prioritizing anything would only do a portion of a job (like one section), now it has them completing a job, and for cooking that seems to be filling the whole bill. Works great for constructing now, but as you've noticed, not perfect for cooking.
Daedolon Aug 2, 2016 @ 7:03pm 
Originally posted by Mringasa:
If you have "Cooking" set to a lower priority than another job, they will do the other job first if they have something available. Depending on the size of the colony, I usually have 1 person with Cooking set to 1 so that the meat gets butchered and put in my fridge before it spoils.

Wrong.
Slaughtering animals is not linked to the cooking skill but to the handle skill. yes, the same skill to tame animals... It dones't make much sense I know, but if you disable your handle skill on all colonist, they will never butcher your corpses except if you manually force them on the butcher table.
BlackSmokeDMax Aug 2, 2016 @ 7:05pm 
Originally posted by Daedolon:
Originally posted by Mringasa:
If you have "Cooking" set to a lower priority than another job, they will do the other job first if they have something available. Depending on the size of the colony, I usually have 1 person with Cooking set to 1 so that the meat gets butchered and put in my fridge before it spoils.

Wrong.
Slaughtering animals is not linked to the cooking skill but to the handle skill. yes, the same skill to tame animals... It dones't make much sense I know, but if you disable your handle skill on all colonist, they will never butcher your corpses except if you manually force them on the butcher table.

Bzzzt. You are correct that slaughtering is linked to handling. But that has nothing to do with butchering. I very often have no one set to handling and butchering is done just fine. It is the cooking skill. You can even hover over cooking and it will straight out tell you that cooking is both cooking and butchering.
Last edited by BlackSmokeDMax; Aug 2, 2016 @ 7:06pm
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Date Posted: Aug 1, 2016 @ 7:39pm
Posts: 13