RimWorld

RimWorld

How to not have faction in neolithic age
Titles says all
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Showing 1-15 of 18 comments
Bathory Nov 27, 2022 @ 5:02pm 
No offence, but the title really doesn't say it all. Do you want to get rid of neolithic factions, or do you not want your faction to be neolithic? Or do you want to have no other factions at all while you're in the neolithic age?
Klutch Nov 27, 2022 @ 5:19pm 
bold statement. personally i prefer banana
boytype Nov 27, 2022 @ 5:21pm 
If you are choosing the Lost Tribe start, that is why you are starting in the stone age.

If you select one of the other starting scenarios, you will start out with a different starting group composition that is not cavemen.
iHATEvideogames Nov 27, 2022 @ 5:22pm 
ok so what i mean is how do i get out of neolithic age?
Steelfleece Nov 27, 2022 @ 5:28pm 
Originally posted by gsamou:
ok so what i mean is how do i get out of neolithic age?

If you started tribal, that's their default technological level. There are mods that allow your tech level to rise as you research things, but it isn't vanilla behavior.
iHATEvideogames Nov 27, 2022 @ 5:34pm 
Originally posted by Steelfleece:
Originally posted by gsamou:
ok so what i mean is how do i get out of neolithic age?

If you started tribal, that's their default technological level. There are mods that allow your tech level to rise as you research things, but it isn't vanilla behavior.
Ohhh, so i gotta get a mod so that way i don't have to spend hours trying to research something
iHATEvideogames Nov 27, 2022 @ 5:37pm 
By any chance can anyone name a mod that lets my tech not be stuck in neolithic?
Steelfleece Nov 27, 2022 @ 5:43pm 
I usually use https://steamcommunity.com/sharedfiles/filedetails/?id=2878619856 when going for tribal/medieval starts but planning to go further.
Swordmouse Nov 27, 2022 @ 5:45pm 
Originally posted by gsamou:
Ohhh, so i gotta get a mod so that way i don't have to spend hours trying to research something


Since tribals start with 5 colonists instead of the default 3, you can easily arrange for 1 (POSSIBLY even 2) colonists to be full-time researchers and have an additional 1-2 chip in whenever they're not doing their main job. With a clean, well-lit research area, and the addition of another full-time researcher in the future (finding a raider with at least 1 flame usually isn't too hard) you can pretty much burn through research projects.

Also, if you have ideology, you can manually increase your research speed, basically removing the tribal penalty entirely. Or, if you feel that's too cheesy, you can roll transhumanists for the researcher specialist as well, which really shines with the tribe's potential for multiple researchers.
Last edited by Swordmouse; Nov 27, 2022 @ 5:46pm
boytype Nov 27, 2022 @ 5:47pm 
Originally posted by gsamou:
By any chance can anyone name a mod that lets my tech not be stuck in neolithic?

You dont need a mod. Just pick Crash Landed instead of Lost Tribe at the start.
You will start further down the tech tree, with less research penalty, and with some things (like power) already researched.
The Yeen Queen (Banned) Nov 27, 2022 @ 5:52pm 
Originally posted by gsamou:
Originally posted by Steelfleece:

If you started tribal, that's their default technological level. There are mods that allow your tech level to rise as you research things, but it isn't vanilla behavior.
Ohhh, so i gotta get a mod so that way i don't have to spend hours trying to research something

Yeah. I mean, it's supposed to balance out other advantages from the neolithic start. There's disagreement over whether it's worth it. Some even think it's not ENOUGH of a drawback.
VoiD Nov 27, 2022 @ 5:56pm 
Originally posted by gsamou:
Originally posted by Steelfleece:

If you started tribal, that's their default technological level. There are mods that allow your tech level to rise as you research things, but it isn't vanilla behavior.
Ohhh, so i gotta get a mod so that way i don't have to spend hours trying to research something
Yes, you need a mod to cheat the game and make it easier for you.
The Yeen Queen (Banned) Nov 27, 2022 @ 6:05pm 
Originally posted by VoiD:
Originally posted by gsamou:
Ohhh, so i gotta get a mod so that way i don't have to spend hours trying to research something
Yes, you need a mod to cheat the game and make it easier for you.

Dude, quit being a judgmental ♥♥♥♥♥♥♥.
EmperorVolo Nov 27, 2022 @ 6:07pm 
Ya
Paroe Nov 27, 2022 @ 6:43pm 
Originally posted by Night Foxx:
Originally posted by VoiD:
Yes, you need a mod to cheat the game and make it easier for you.

Dude, quit being a judgmental ♥♥♥♥♥♥♥.

Technically the dude has a point. It only takes "hours" if youre playing on speed 1 and trying to go directly into a 10,000+ tech or dont have a dedicated researcher and want things done "fast".

I think OPs issue might be game knowledge issue rather than one that can be solved with mods, though.
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Date Posted: Nov 27, 2022 @ 5:00pm
Posts: 18