RimWorld

RimWorld

Dracon Nov 25, 2022 @ 6:19am
Psychic Ship with every raid.
Does anyone else have this problem? For some reason, I stopped getting clusters and in return now get a psychic ship every time ANY raid happens. Once, I got three at once. ; Waster raid? Have a psychic ship with it!
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Showing 1-10 of 10 comments
Playzr 🐵 Nov 25, 2022 @ 9:05am 
I nearly always disable them. You just know they're going to land right in the middle of your crops.
Dracon Nov 25, 2022 @ 10:47am 
Yeah but I've NEVER seen them crash down all the time. Like even when no mechanoids are involved.
Playzr 🐵 Nov 26, 2022 @ 6:08am 
I don't suppose you disabled lots of threats in the scenario but left that one threat turned on so when the game picks a random threat it has too few to choose from.
Kazouie Nov 26, 2022 @ 6:20am 
Do you run a custom scenario or storyteller?
Because that's definitely not normal.
Dracon Nov 26, 2022 @ 6:43am 
Originally posted by Kazouie:
Do you run a custom scenario or storyteller?
Because that's definitely not normal.
It happened with Phoebe, and at first she did spawn me mech clusters, but then suddenly stopped.
I now switched to Ivan invader and got yet again another Psychic ship, other than that he seems to work as intended. Other than that, I play Sangophage.
HunterSilver Nov 26, 2022 @ 6:54am 
Originally posted by Dracon:
Does anyone else have this problem? For some reason, I stopped getting clusters and in return now get a psychic ship every time ANY raid happens. Once, I got three at once. ; Waster raid? Have a psychic ship with it!
This behavior shouldn't happen. Ships count as raids and storytellers have cooldowns between raids. They won't drop raids on your raids unless you've triggered a raid separate from your storyteller via something like a quest.

It sounds like there's a weird mod interaction going on, check your error logs.
Dracon Nov 26, 2022 @ 7:00am 
Originally posted by HunterSilver:
Originally posted by Dracon:
Does anyone else have this problem? For some reason, I stopped getting clusters and in return now get a psychic ship every time ANY raid happens. Once, I got three at once. ; Waster raid? Have a psychic ship with it!
This behavior shouldn't happen. Ships count as raids and storytellers have cooldowns between raids. They won't drop raids on your raids unless you've triggered a raid separate from your storyteller via something like a quest.

It sounds like there's a weird mod interaction going on, check your error logs.
The only mod I can imagine that could do this is Vanilla Events expanded.
At least Ivan seems to have stopped it. Maybe Phoebe just had a weird loop error?

I think this happened after the cross-DLC patch btw.

Edit: update: apparently switching to Ivan fixed it. Just not sure what will happen if I switch back.
Last edited by Dracon; Nov 26, 2022 @ 7:15am
Mr. Maradok Jan 23, 2023 @ 12:33am 
Originally posted by Dracon:
Originally posted by HunterSilver:
This behavior shouldn't happen. Ships count as raids and storytellers have cooldowns between raids. They won't drop raids on your raids unless you've triggered a raid separate from your storyteller via something like a quest.

It sounds like there's a weird mod interaction going on, check your error logs.
The only mod I can imagine that could do this is Vanilla Events expanded.
At least Ivan seems to have stopped it. Maybe Phoebe just had a weird loop error?

I think this happened after the cross-DLC patch btw.

Edit: update: apparently switching to Ivan fixed it. Just not sure what will happen if I switch back.

I’ve had this happen to me to, and it only started after I added the Vanilla Expanded Mechanoids mod - I honestly thought it was intentional! Granted it’s not EVERY raid, but I’ve had several “double raids” like this now.
boytype Jan 23, 2023 @ 2:34am 
Originally posted by Mr. Maradok:
it only started after I added the Vanilla Expanded Mechanoids mod
This is exactly what I thought as soon as I read the OP post.

"Sounds like Mods"
there's a new mod in the workshop called

Mid save - Saver.

It patches and fixes bugs caused by REMOVING mods mid save.

it will patch your playthrough by fixing stuff
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Date Posted: Nov 25, 2022 @ 6:19am
Posts: 10