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2) Make sure they can haul
they work great for me.
Keep your mortars loaded before you need them, they take 40 seconds to reload! They are also terribly inaccurate so you need something like 4 for consistent results. Unfortunately their price has been increased to 4 components.
make sure that they arent restricted in away so they are not allowed to go to the stockpile
That's definitely not the problem. Stockpile and mortar side by side, no restrictions on movement, etc. Could be a mod issue as mentioned above. I don't really have many of those, but it's a thing to look into.
% of its health they dotn even hit...
my colonie is doomed because the colonist with "good" charge rifle +level20 and ^perfect health cant hit for ♥♥♥♥ and grenade even emp are more dangerosu to my guys than to them...