RimWorld

RimWorld

I like these type of games but didn't like Prision Arcitect This for me?
I felt prison architect has so much info so many things I just gave up as I don't want to spend days learning how to play the game right.
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Showing 1-10 of 10 comments
Team Triss Jul 24, 2016 @ 7:10pm 
Unfortunately no, not if that's your criticism of Prison Architect.
BlackSmokeDMax Jul 24, 2016 @ 7:11pm 
I don't think you have to like PA to like this game. I watched Let's Plays by multiple people for PA trying to decide if I wanted to try that as well. Nothing about it ever sparked in me. Rimworld on the other hand, from the second I saw footage, my interest was pegged. Watching more and more only made it worse. I was going to hold out for the Steam release to be sure of getting a Steam key, but many months ago, lost my patience and bought this game. Still glad I did.

And I'll still go watch someone play some PA now and then, but not for long. Just not my cup o' tea.

If the reason you didn't like PA was just not wanting to spend the time to figure things out, then it could be this game is NOT for you. Many of the gameplay elements are easy enough to figure out, but putting them properly to use is the "art" of playing this game. And that will take time. Time spent researching (google searches, let's plays, twitch streams, etc.), time spent playing and making mistakes. If that kind of thing does not appeal to you, I'd advise you to skip this game.
blueandwhite87 Jul 24, 2016 @ 7:19pm 
See the thing that makes me want to buy this game is the story system sounds really amazing how everytime you play you experience a diffrent story and if thats true that intreast me a lot but then my fear of me not enjoying prision Arcitect
Shork Jul 24, 2016 @ 7:28pm 
Originally posted by blueandwhite87:
See the thing that makes me want to buy this game is the story system sounds really amazing how everytime you play you experience a diffrent story and if thats true that intreast me a lot but then my fear of me not enjoying prision Arcitect

When I play with Cassandra, pretty much the same stuff happens the whole time (granted, thanks to the RNG my colony dies after the 2nd or 3rd raid anyway, but still, it's the same every time). So Randy is way more fun.
Though I don't really understand why they call it "story". It's just one event after another. Nothing new or unique to me.
Last edited by Shork; Jul 24, 2016 @ 7:28pm
CoLS Firestar Jul 24, 2016 @ 8:00pm 
I didn't like PA that much.... there was something missing in it as a colony simulator.
blueandwhite87 Jul 25, 2016 @ 10:30am 
last bump as you guys are making me loose intrest in the game.
muzzy Jul 25, 2016 @ 10:37am 
Not playing the game "right" is perfectly fine in RimWorld. It took me almost 100 hours of playing until I finally started looking into some basic game mechanics about how things REALLY work. You don't need to know much, but you'll have to be prepared to lose quite a bunch of colonies and start over again and again, but it'll be with different people every time, with different traits, different kind of place, etc... It's glorious.
Team Triss Jul 25, 2016 @ 10:41am 
Well alright, let me expand on my initial post. You said you didn't like PA because it had so much info at your disposal and you didn't want to have to take days to learn the game.

RimWorld is pretty complex, but in terms of learning to play the game, how long it takes depends on what your goal is. If you're just looking to have fun and don't care that 10 minutes into it your batteries explode because you left them out in the rain, which killed your doctor who was on his way to tend to your other colonists because you just desperately fought off a raid and now everyone dies of heatstroke, then yeah, the basics are pretty easy to grasp. Really learning and understanding the underlying game mechanics takes a while, though.

I think this game provides you with way more information than PA, though. In PA, you have dozens or hundreds of prisoners with a small handful of stats, but you don't really micromanage them on an individual level. Here, you have 10-20 colonists (and that's quite a lot) who each have ~12 skills and you (should) be micromanaging their work priorities and schedules. Fighting off raiders, I'm finding out, is not as simple as just pointing your colonists at the enemies and sending them off; if you should really pause, reevaluate, and move around depending on how things go.

Honestly? I like PA, but I think this is far more complex. PA, the worst you had to worry about was a few prisoners tunneling out or maybe a riot, which if you've built up properly shouldn't be that hard to quell.

Rimworld, everything is out to kill you, usually in funny ways.

If you're not looking for something terribly in depth, I don't recommend RimWorld unless you're happy just randomly putzing around and not expecting anything to come of it.
Ill Queen Hydra Jul 25, 2016 @ 3:34pm 
I hated prison architect. Check my hours on this game.
Scream Jul 25, 2016 @ 3:43pm 
I enjoy both. PA is pretty straightforward from the first time you play, though - while RimWorld has different events fire at different times of different sizes.

But if you think there's too much info to have to deal with in PA, this will likely overwhelm you. Example: Shooting mechanics take all of these things to consideration - skill, distance, weapon quality, injuries, lighting, if the target is moving, what kind of cover is being used by the target.

That's one mechanic. That's not balancing food for winters, gathering steel/components/wood based on environment type, managing electricity and powering your different devices, clothing quality and degradation, temperature, research...

PA is a really simple game and very autonomous compared to the input needed for this, even if you set the priorities for your pawns here.

I hate not trying to sell you on the game, but I'd hate more for you to buy it and not enjoy it.
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Date Posted: Jul 24, 2016 @ 7:06pm
Posts: 10