RimWorld

RimWorld

Cleaning Bots
I dont know if im the only one but cleaning tiles in this game is very annoying. you have to set someone to do it 100% of the time or nothing is clean. my suggestion is to add a robot or just a tool that will keep the floors clean. Sanitary tiles are expensive plus still get dirty. Any suggestions?
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Showing 1-14 of 14 comments
silvrsurfr7 Jul 20, 2016 @ 10:15pm 
Space Roomba? Sterile tile is made so when it is clean it becomes sterile. Just dont queue up tons of work all the time, let them catch up and clean and make sure most can and are assigned to clean... its always a bit slow in the beginning but less of an impact as well.
RockDwarf Jul 20, 2016 @ 10:18pm 
Doormat mod is what you want.
Chicago Ted Jul 20, 2016 @ 10:22pm 
Yeah, cleaning's a hassle, and I especially dislike that it's tied to firefighting with the Home area, which makes my cleaners try to clean around my power cables and such outside. It'd be nice if cleaning and firefighting were separated, as I do not always wish to clean what I'd wish to protect.
In previous versions, I'd felt that hauling was also a hassle, but the addition of hauling animals has greatly improved upon this.
Last edited by Chicago Ted; Jul 20, 2016 @ 10:23pm
silvrsurfr7 Jul 20, 2016 @ 10:25pm 
an overgrown and nasty yard has the same effect as a nasty room ;)
Crazybmanp Jul 20, 2016 @ 10:27pm 
for what its worth, there is a mod called misc. robots in the workshop that has this.
http://steamcommunity.com/sharedfiles/filedetails/?id=724602224
Last edited by Crazybmanp; Jul 20, 2016 @ 10:28pm
[ITA]Getix Jul 20, 2016 @ 10:27pm 
There is (was?) a mod for that called LT_Cleaning or something similar where you could define a specific area to be cleaned. Cleaners would not clean anything outside that specific area.
Check the mod section on the Rimworld forum on the website.

Chicago Ted Jul 20, 2016 @ 10:36pm 
Originally posted by silvrsurfr7:
an overgrown and nasty yard has the same effect as a nasty room ;)
True, I'd want to keep my front yard and gardens clean, but I wouldn't care if the area around the power lines connecting a far-flung geothermal generator are filthy.
The Burger King Jul 20, 2016 @ 11:18pm 
Have you tried making everyone who can clean on a 2 Priority? that's how I run it and as long as more than 3/4 of my guys are operational then ♥♥♥♥ gets done.
Handled Croc ;) Jul 20, 2016 @ 11:52pm 
I have been using the priorty cleaning and it works most of the time. cleaning just is so slow because it has to be on every tile. and dont even get me started on clearing snow
Phoenix C64 Jul 21, 2016 @ 12:10am 
Maybe you just have too many jobs on each colonist?

When I start a map, I have 1 of my 3 guys only cleaning and researching.
Another for base stuff like cooking and growing. The other on roaming stuff like hunting and hauling.
At the beginning all 3 focus on construction too.

I don't even bother with any crafting until I have a couple more colonists.

Ofc if you give every colonist 10 jobs, there's alway something that won't be done.
SquareDildo Jul 21, 2016 @ 12:26am 
Originally posted by Albino Tater:
I dont know if im the only one but cleaning tiles in this game is very annoying. you have to set someone to do it 100% of the time or nothing is clean. my suggestion is to add a robot or just a tool that will keep the floors clean. Sanitary tiles are expensive plus still get dirty. Any suggestions?
Underground (mountain) colonies are very clean by default. Try them.

If not, cleaning is an easy job and even a crippled old man can do it well when assigned full time. Covering lots of areas with floors helps, because colonists can take dirt only if they walk from non-floor tile to floor tile. Rock tiles count as floor here.
Last edited by SquareDildo; Jul 21, 2016 @ 12:27am
Shad Jul 21, 2016 @ 2:13am 
In a large building (IRL) having a decicated cleaner or even a couple is the norm. Once you have a large colony, it's the same.
cpc8472 Aug 6, 2016 @ 3:41pm 
I 100% endorse the idea of cleaning bots (and hauling bots) in game. Not just a mod. Hopefully the dev will add this at some point. Does anyone else have an issue with colonists puking on the ground or floor and just walking away? That's just friggin' disgusting! I was going to jokingly suggest adding a Vomitorium, but when I looked it up its not what it sounds like.
EasyOut Aug 6, 2016 @ 3:45pm 
I would actually love more bots, capturing mechanoids and reprograming them into friends and the like. But especially a cleaning bot or a hauling bot.

(Or a wheelbarrow)
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Date Posted: Jul 20, 2016 @ 10:06pm
Posts: 14