RimWorld

RimWorld

SickBoySid Jul 20, 2016 @ 10:54am
Bug * textiles Stat bonus not applying
A few textiles give you a straight up +3% blunt armor and such, these bonuses don't seem to apply at the moment when making clothing , example : making a devil strand hat ( gives you 180% pierce and +5% pierce , it says like 2.8 % protection its not adding that +5% at the moment... Please fix in next patch,


we dident have this issue before steam release but its not that big of a deal i just want my devil strand farms not to be ♥♥♥♥ lol.

****my bad looks like yall just fixed it or my client was bugged for some wierd reason, ill see if i can get this stat issue again but for now please ignore**** <--- nope got it again ..
Last edited by SickBoySid; Aug 2, 2016 @ 2:55pm
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Showing 1-5 of 5 comments
Slimane Aug 2, 2016 @ 1:01pm 
Not fixed for me. Here is a screenshot of superior quality devilstand pants. When on the ground all the statistics appear as normal. But when on a colonist they have a ridiculously low stats... Despite the quality. Hope this is just a visual bug and doesn't affect the resistance of clothing.

The actual pants:

http://steamcommunity.com/sharedfiles/filedetails/?id=736481859

The bonus they give when worn:

http://steamcommunity.com/sharedfiles/filedetails/?id=736481949
Last edited by Slimane; Aug 2, 2016 @ 1:04pm
Well I know for a fact that it correctly applies to colonist info for cold/heat insulation. I'm certain its a UI bug rather than the stats not being applied (it shows the base stats rather than actual stats when viewed for some reason).
SickBoySid Aug 2, 2016 @ 2:54pm 
yea, on one of my trible runs i got the issue again, i thought it was just mod doing this but its seems not, But it also works sometimes on a few of my runs.
Saint Landwalker Aug 2, 2016 @ 3:01pm 
I have been told that if you examine an item that is on the ground (e.g. in a stockpile), it will correctly show the modified stats, but once somebody is wearing it it will display only the baseline stats. I know this is true for weapons of various qualities, but I don't know if it also impacts clothing quality/material.

I am told that, despite the display issue, the actual bonus is still being received.
Slimane Aug 2, 2016 @ 3:18pm 
Originally posted by Landwalker04:
I have been told that if you examine an item that is on the ground (e.g. in a stockpile), it will correctly show the modified stats, but once somebody is wearing it it will display only the baseline stats. I know this is true for weapons of various qualities, but I don't know if it also impacts clothing quality/material.

I am told that, despite the display issue, the actual bonus is still being received.

Thats good then. I don't mind a visual bug.
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Date Posted: Jul 20, 2016 @ 10:54am
Posts: 5