RimWorld

RimWorld

zoboomafoo Jul 19, 2016 @ 6:53am
how do i uninstall bionic implants from corpses?
this game can't seriously expect me to bury functioning technology
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Showing 1-12 of 12 comments
CMierez Jul 19, 2016 @ 6:55am 
Unfortunately, no. You can't uninstall bionics from dead corpses :T Pretty silly, indeed, but it is what it is...
DG Dobrev Jul 19, 2016 @ 6:56am 
So it wasn't enough for you that you utterly destroyed a person, you want to ravage the corpse too as well?! Holy freaking hell...
Loues.S.Cat Jul 19, 2016 @ 7:06am 
Originally posted by DG Dobrev:
So it wasn't enough for you that you utterly destroyed a person, you want to ravage the corpse too as well?! Holy freaking hell...

Wait, you mean you haven't been butchering the dead to make their skin into legendary armchairs worth thousands of silver and feeding their meat to your prisoners and the leftovers to your pack of arctic wolves trained to tend to your chickens every need?
...
I just realised how weird my colony is....
I literaly have wolves taking care ofmy chickens...
That's just wrong.

It should be foxes
Last edited by Loues.S.Cat; Jul 19, 2016 @ 7:06am
DEETS Jul 19, 2016 @ 7:08am 
Originally posted by ;359543951705587887:
Originally posted by DG Dobrev:
So it wasn't enough for you that you utterly destroyed a person, you want to ravage the corpse too as well?! Holy freaking hell...

Wait, you mean you haven't been butchering the dead to make their skin into legendary armchairs worth thousands of silver and feeding their meat to your prisoners and the leftovers to your pack of arctic wolves trained to tend to your chickens every need?
...
I just realised how weird my colony is....
I literaly have wolves taking care ofmy chickens...
That's just wrong.

It should be foxes

But every good Rimworld settler knows that human leather is best leather. Turn your enemies into kibble and feed them to your animals! Not so mighty now, are you, pirates?

I think I recall someone making a mod for removing parts from dead people a while back. I'll go see if I can find that link/find out if it's been updated.

Edit: Did some digging, only found a forum thread requesting someone make a mod for it, no actual mod.
Last edited by DEETS; Jul 19, 2016 @ 7:14am
Scream Jul 19, 2016 @ 7:10am 
Originally posted by DG Dobrev:
So it wasn't enough for you that you utterly destroyed a person, you want to ravage the corpse too as well?! Holy freaking hell...

You must be new to RimWorld. ;)

It's not uncomon for people to make meals of people and feed those meals to prisoners.
Phoenix C64 Jul 19, 2016 @ 7:21am 
I think Tynan actually responded to something like this, when we asked why we can't remove scyther blades from dead scythers and bionic arms from dead raiders or colonists.
I might remember wrong here but I think the answer was this was done for balancing reasons.
Mr_Trip Jul 19, 2016 @ 8:13am 
I'd never considered going full Cartman on my prisoners......
DG Dobrev Jul 19, 2016 @ 8:15am 
Originally posted by Loues.S.Cat:
Originally posted by DG Dobrev:
So it wasn't enough for you that you utterly destroyed a person, you want to ravage the corpse too as well?! Holy freaking hell...

Wait, you mean you haven't been butchering the dead to make their skin into legendary armchairs worth thousands of silver and feeding their meat to your prisoners and the leftovers to your pack of arctic wolves trained to tend to your chickens every need?
...
I just realised how weird my colony is....
I literaly have wolves taking care ofmy chickens...
That's just wrong.

It should be foxes

Of course not, how could you insinuate such a thing? Next thing you will say that I had a colony of psychopats who totally weren't butchering everything that moves and selling it to traders... :P

And cannibals, I did that too, lol :D Was fun. Food was plentiful :D
Last edited by DG Dobrev; Jul 19, 2016 @ 8:16am
Cultist Jul 19, 2016 @ 9:33am 
Retrieval of bionics from corpses was removed for balance reasons. Mostly to stop the player from getting bionics for free from raiders. If you want bionics now, you have to either buy them or harvest them from a living person (and not all bionics can be harvested).

Lore-wise, the implant is tied to and "dies" with the host and becomes useless.
zoboomafoo Jul 19, 2016 @ 10:13am 
Originally posted by Cultist:
Retrieval of bionics from corpses was removed for balance reasons. Mostly to stop the player from getting bionics for free from raiders. If you want bionics now, you have to either buy them or harvest them from a living person (and not all bionics can be harvested).

How would this be imba in the first place? If somebody with a really impressive pair of binoculars comes to kill me, and I manage to defeat him, do I not deserve those binoculars? what difference does it make if the binoculars happen to be grafted into his head? Cutting them out shouldn't count as a medical procedure or cost medicine if i don't care whether he lives or dies.

that actually goes for biological organs too. i should be able to strip out the heart and lungs of anyone who's dead, as long as they haven't yet begun to decay. ♥♥♥♥, that's what happens to organ donors in real life.

it's ♥♥♥♥♥♥♥ irritating to be cheated out of loot like this. I get it if bionics are supposed to be a really valuable end-game item, but then why not just provide balance by making them exclusive to more dangerous end-game raiders?

if i find a corpse that has a bionic arm, i want the bionic arm, end of story.

Originally posted by Cultist:
Lore-wise, the implant is tied to and "dies" with the host and becomes useless.
this is a really dumb cop-out.

I don't know what powers the bionic implants in this universe, but either they're sustained by the rest of the host body (which would mean the same deal as the organ donor thing, only prosthetics are technology, and therefore don't decay - any nonfunctioning implant attached to a dead host would become functional again once fitted to a living host) or they're self-contained, self-sustaining "organisms," and thereby would continue to "live" and be operable even in the absence of a living host.

the third option is they're just conventional, electricity-powered technology, and in that case, they function like conventional, electricity-powered technology, and can be unplugged just as easily as they can be plugged in.


i've seen devs put logic before fun, and i've seen them put fun before logic, but this might be the first time i've witnessed the death of a mechanic that was simultaenously most fun and most logical.

i'm thinking tynan sylvester might just be a ♥♥♥♥♥♥♥ idiot.


edit:
Originally posted by SquareDildo:
Not possible. Started as a technical limitation, then Tynan made up some technobabble to justify it. The point is to keep bionics rare and valuable.
if it was really never added due to technical limitations, rather than "removed for balance reasons," then i guess i can appreciate that more, although my points still stand.
Last edited by zoboomafoo; Jul 19, 2016 @ 10:25am
SquareDildo Jul 19, 2016 @ 10:15am 
Not possible. Started as a technical limitation, then Tynan made up some technobabble to justify it. The point is to keep bionics rare and valuable.
Slothcat Aug 15, 2016 @ 1:39pm 
Don't get me wrong I would love to harvest bionics from the dead, but when it comes to being a game balance then a somewhat stretched reason is acceptable I would say. Although a reason like a giant brain surge you get from death making bionics go berserk would be more legit than being "tied to the user". If anything I would at least like to harvest scraps of plasteel and gold though if possible. Maybe picking them up when you undress them, or acquiring it the same way you do with Scythers and Centipedes.
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Date Posted: Jul 19, 2016 @ 6:53am
Posts: 12