Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
There is a chance if the colonist is tired they may go to sleep on the floor (if it is not their room with a bed in it) so you may want to make sure you are using a colonist with a decently full rest meter. (rest meter located in the needs tab of that colonist)
Unless this has changed in A14, but I haven't seen any mention of it.
Yeah, seems to be a bit low on the priority scale. They seem to move on to building other things before building roofs. I'd like to see the game treat that above even deconstructing, which I believe what is now the highest priority for builders.
i built a single wall in the middle and it fixed it
where was you hours ago, I tried to create vault 13. when people died cause of cave ins :( ANOTHER LESSON LEARNED GAME ANOTHER LESSON LEARNED.
Also if u dont got a roof make them yourself with the zone tool, I make half open shelters for the animals,and for the defensive spots I also roofed em so my buddies dont gotta sit in the rain shooting at arse hats :)