RimWorld

RimWorld

Salem Graves Apr 11, 2019 @ 2:10pm
Bloodlust V Psychopath?
So I'm looking to try out the solo naked start and was thinking of making a crazy cannibal organ harvester guy.. But I'm wondering which trait (or both -shrug-) should accompany cannibal, psychopath or bloodlust? Do bloodlust people get upset when harvesting organs? I guess I should just ask what's the difference between the two traits, and what other traits do you all think would suit this style of play?
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garth033 Apr 11, 2019 @ 2:15pm 
Bloodlust seeks to cause harm and kill at every opertunity. Phycopath does not care if harm is done.

Seeing as you are coupling them with cannibal, butchering humanoids won't be a problem either way.
pflazt_hsatz Apr 11, 2019 @ 2:15pm 
If you can only put one on, go for psychopath.
He / She won't care weather or not you harvest some organs, chop up the remaining corpse, and use the meat to make chemfuel & tailor some quite fine dusters from the leather.
Astasia Apr 11, 2019 @ 3:50pm 
There is a lot of overlap between cannibal, bloodlust and psychopath, to the point where I always only go with one of them personally.

Psychopath doesn't care about harvesting organs or selling prisoners, but also doesn't care about some positive things like being nuzzled and of course can't build relations with anyone so they are very prone to social fights.

Bloodlust gets a mood boost from killing and doesn't care about colonists dying, seeing rotting corpses, or wearing tainted clothes. Their negative is the social fight multiplier, but since the social fight chance is 0 at 100 relation and close to that in like the 60+ range, it's very easy to avoid them unlike with psychopaths.

Bloodlust and cannibals both get mood boosts from wearing human leather.
All three don't mind butchering humans or dealing with corpses in general.

Psychopath is the most difficult trait of the three, if not in the game, but also the most potentially rewarding. It has no direct mood boosts whatsoever and can cause very serious issues with colony cohesion, but in return you can get thousands of extra silver out of every downed raider. Bloodlust and cannibal are both very easy traits with a lot of boosts and no real downsides.
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Date Posted: Apr 11, 2019 @ 2:10pm
Posts: 3