安裝 Steam
登入
|
語言
簡體中文
日本語(日文)
한국어(韓文)
ไทย(泰文)
Български(保加利亞文)
Čeština(捷克文)
Dansk(丹麥文)
Deutsch(德文)
English(英文)
Español - España(西班牙文 - 西班牙)
Español - Latinoamérica(西班牙文 - 拉丁美洲)
Ελληνικά(希臘文)
Français(法文)
Italiano(義大利文)
Bahasa Indonesia(印尼語)
Magyar(匈牙利文)
Nederlands(荷蘭文)
Norsk(挪威文)
Polski(波蘭文)
Português(葡萄牙文 - 葡萄牙)
Português - Brasil(葡萄牙文 - 巴西)
Română(羅馬尼亞文)
Русский(俄文)
Suomi(芬蘭文)
Svenska(瑞典文)
Türkçe(土耳其文)
tiếng Việt(越南文)
Українська(烏克蘭文)
回報翻譯問題
Darn. Thank you for the info though.
Do you know of any sites or resources that are a bit more in-depth than the wiki? About what does what and where various things are located?
For example, I'm trying to add a line in a single def from Biotech (basically to let an ability target animals as well as pawns). But I'm not sure if there are other defs at play or if there's something else that would need to be changed. I'd check the wiki, but the value "targetingparams" doesn't come up in a search on there.
That's what I mean by a site with a bit more in-depth info.
Currently I've added XML for new xenotype, faction, and items. But I'm reading through the C# source code and figuring out how to create my own abilities.
Thank you. This will be really helpful!
Thank you for the offer. I may take you up on that. Though I'm currently drowning under work/life so it might be a bit (the joy of having small children). But i'll reach out to you when I get back to this.
Good luck with your own project. :)
https://rimworldwiki.com/wiki/Modding_Tutorials
theres also this from the ludeon forum
https://ludeon.com/forums/index.php?topic=33219.0
there was also a discussion "fairly" recently that had a few links, with fairly being somewhat lose in meaning.