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On ice planet there is little to no wood to burn.
You are pretty much stuck using heaters to heat areas, and in cases where you try to create an animal enclosure, or even your own base, one power failure or battery short at the wrong time will cause you to lose all your animals to the freeze - not to mention ontop of this, there are no animals at all or very few animals on the map - Typical to see 1 or 2 snow fox or hare - which do not feed anyone very well and are impossible to start an animal enclosure. On top of all that, IF you could manage to over come ALL that - how do you feed them? It is almost impossible to feed your 3 starting toons, let alone provide food for animals. They certainly are not able to graze the natural gress - there is none.
Add to the fact that as soon as you land your toons are under dressed and unprepared for the cold - Not unusual for 1 of my starting 3 to be 100% naked.
Where as in a desert biome, if you lose power you do not lose crops. AC is only helpful for your toons health and happyness. But it certainly will not kill your toons if you lose power and it takes you some time to repair.
I think you might want to try playing on an ice biome and see what I am talking about.
It's not an incentive for everyone. And even the people who do would appreciate something else.
Think of how Terraria or the Witcher games have special items in high difficulties as well as other things. Maybe they could have a special material in cold climates required to make something cool.
http://steamcommunity.com/sharedfiles/filedetails/?id=773340985
There are a variety of factors which decide the type of map they choose. For a lot of people cold is just a deterrent.
Well, again, I am trying to stay on topic - the question was, what is the incentive? Not deterrent.
So if the incentive is, easier game - by all means yes..Tropical growing season is sure to help.
Well, again...I wish some people would actually read before responding. Nobody is saying it can not be done. I am saying it is the hardest Biome to deal with - Ice sheets. There are far many more deadly issues, very early to deal with. So for you, if you can do Ice Biome, certainly everything else is also pretty easy.
However, Passive coolers need wood. This is more difficult to source since you'll have to wait for traders or watch your tree plantation like a hawk. That's extremely annoying since most plants die prematurely in gravel (70% fertility); the most abundant farmable soil type in deserts. Even if you got good soil, you know you'll use it to plant crops for food over trees for wood.
Heating in ice sheets is a little easier for me. You can use camp fires for light and heat. You can use torches for a little heat. Building smaller rooms increases their effectiveness in heating the room. Lets not forget clothing that you get from hunting and raid defence. Then, once you researched electricity, you get heaters which can be reinstalled anywhere you want, any time you want.
Once you get a solar flare, your AC just dies. In the desert, that's bye bye to your meat, and cooling. During early game, that can spell disaster. As someone said before, you don't need a proper freezer in ice sheets.
There's nothing that's for everyone. This game is not for everyone, no game is. "t's not for everyone" is a non-argument
Well, for the first ones it's true but soon after mostly mechanoids and guys like these arrive:
http://puu.sh/ruoLn/617a05f4d7.jpg
which spike the wealth even more (each is like 3500 worth and have very well one advanced bionic part, removing it does give no debuff)