RimWorld

RimWorld

Bugs Sep 23, 2016 @ 11:13pm
How to make and prioritize a freezer.
Okay so I have a little community and realize i should kill the odd animal for food. I made a little space 2x3 with a cooler and it seems to be doing the trick. However my colonists aren't harvesting the meat or using the fridge. I set the fridge to hold items but then they just store whatever in there. How do I get them to not only harvest meat but to also store it in the fridge?
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Noru Sep 23, 2016 @ 11:17pm 
click on the freezer's space to select the stockpile area, then lower left corner you can configure it. Set it one or two rank higher in priority, and turn off all but meat what's allowed there.

PS: increase the size to at least 6x6, you'll need it for meals, harvested crops and some medicine.
BlueDragonXD Sep 24, 2016 @ 12:37am 
Noru is right. And in your fridge I do suggest that you make multiple different stock piles once you start to learn the game more. Some of them can be dedicated for meals while others are raw meat etc. This way you don't fill your whole fridge with potatos and then place meat and meals outside etc! lol The larger your colony the bigger fridge you need. And the eaiser it will be to manage like 2-5 different stock piles in the fridge each stockpile would vary in size depending on the type of food or meals or medicine you wish to store. In my opinion medicine is not even fully needed to be stored though I don't use my fridge for that.

Also one more tip is if you setup multiple stock piles in the fridge. If you make one them raw meat only. And place a butchers tables next or over the stockpile as soon as the animal is butchered into meat it's automatically stored or the colonist only needs to walk like 1-2 tiles to store all the meat. Even small things like that make micromanagement eaiser and allows your colonists to do more with there time.

P.S
Having your dead animal stockpile that you wish to butcher also inside your fridge allows your colonists to haul the animals into the freezer so they don't rot while your butcher is taking his time to butcher them etc. Sorry for so many tips. Take it easy at the start and slowly decide what works best for you.
Last edited by BlueDragonXD; Sep 24, 2016 @ 12:42am
Bucketsmith Sep 24, 2016 @ 1:05am 
Originally posted by Noru:
click on the freezer's space to select the stockpile area, then lower left corner you can configure it. Set it one or two rank higher in priority, and turn off all but meat what's allowed there.
Actually, I find it better to have a freezer for all food items so there's only one place for my cooks to have to go to to get ingredients for meals.
So don't set it to allow just meat, allow all food. :)
Originally posted by BlueDragonXD:
And in your fridge I do suggest that you make multiple different stock piles once you start to learn the game more. Some of them can be dedicated for meals while others are raw meat etc. This way you don't fill your whole fridge with potatos and then place meat and meals outside etc! lol
Originally posted by BlueDragonXD:
Having your dead animal stockpile that you wish to butcher also inside your fridge allows your colonists to haul the animals into the freezer so they don't rot while your butcher is taking his time to butcher them etc.
I suggest only making dedicated storage zones/freezers much later in the game, since space is a very valuable resource to manage in RimWorld.
You don't want a lot of wasted space just because the freezer is divided in multiple exclusive stockpiles and there's no more space in a specific small storage zone.
Better to have the empty space a universal empty space. Until you have the knowledge and resources to handle a bigger operation.
+1 on keeping the corpses of animals to butcher in your food freezer!
Originally posted by BlueDragonXD:
In my opinion medicine is not even fully needed to be stored though I don't use my fridge for that.
I think that people put medicine in the freezer goes back a few alphas when it still needed to be refridgerated. Now, that only applies to herbal medicine, I believe. :)
Heh, I found out bionics don't need to be stored in a freezer either! ;)
Originally posted by BlueDragonXD:
Also one more tip is if you setup multiple stock piles in the fridge. If you make one them raw meat only. And place a butchers tables next or over the stockpile as soon as the animal is butchered into meat it's automatically stored or the colonist only needs to walk like 1-2 tiles to store all the meat. Even small things like that make micromanagement eaiser and allows your colonists to do more with there time.
A better way to go about that is setting up one or two tiles of storage space around the interaction cell of the butcher table, and set that zone to the highest priority.
Same end result in that the cook will not have to travel to get ingredients, haulers will do all the hauling work, but you use the space a lot more efficient.
As a bonus, set up the bill to drop the resulting meal on the floor and the cook can keep on cooking, as haulers will haul the finished products to their respective stockpiles! :)
This last one also goes for any other crafting bench, btw. Especially if it's a dedicated bench that you built for just one task. Or like a stonecutting bench! :)
Last edited by Bucketsmith; Sep 24, 2016 @ 1:50am
Bugs Sep 24, 2016 @ 8:37am 
okay, thanks for the tips guys. I'm gonna work on that.
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Date Posted: Sep 23, 2016 @ 11:13pm
Posts: 4