RimWorld

RimWorld

30 buckaroonies?
Why!?
< >
Showing 1-15 of 47 comments
stinkypantsr Sep 8, 2016 @ 3:19pm 
For most people you will get enough play time to make it less than 50 cents an hour if this looks like your kind of game it will be worth it.
Zadig The Jasp Sep 8, 2016 @ 3:27pm 
Originally posted by stinkypantsr:
For most people you will get enough play time to make it less than 50 cents an hour if this looks like your kind of game it will be worth it.

My biggest problem with this isn't the content, but the fact that it's essentially Prison architect on mars with some added bonuses.
Suz Sep 8, 2016 @ 3:27pm 
Best 30 buckaroonies I spent in a while!
Robusto Sep 8, 2016 @ 3:34pm 
Originally posted by Bacon:
it's essentially Prison architect on mars with some added bonuses

This game is much more enjoyable than Prison Architect imo, and like Stink said when you break down cost/hours it'll be a steal.

You can't entertain yourself in the real world for cheaper not even a cable subscription.

Ante up or wait for a sale.
stinkypantsr Sep 8, 2016 @ 3:35pm 
I like PA but this is a major upgrade (for my personal taste) though I have not looked at PA in awhile and probably should do so.
Ficelle Sep 8, 2016 @ 3:39pm 
If i was the dev of such a game, i would push the price to 40 or even 50, 30 would just be the on sale price.

It would sale a little less, but far more money in the end.
The ones not happy with the price...Just like in any business, dont care...

After all, when you make a hit, better to capitalize on it, you are never guaranteed to make another.
Emmote Sep 8, 2016 @ 4:06pm 
Because it's worth it. Simple as that.

Originally posted by Bacon:
My biggest problem with this isn't the content, but the fact that it's essentially Prison architect on mars with some added bonuses.
Oh please. PA gets really boring, really fast. It doesn't have anywhere near the replayability RimWorld does.
Last edited by Emmote; Sep 8, 2016 @ 4:10pm
Clemdawgg Sep 8, 2016 @ 4:11pm 
Your question is invalid and have no idea about the amount of work put into the game.
Name Lips Sep 8, 2016 @ 4:17pm 
337 hours in the last month that's why.

(OK a lot of that was paused, but still.)
Zadig The Jasp Sep 8, 2016 @ 4:24pm 
Appreciate the extra input from the community, I'll look to purchase/support the game soon enough. Thanks a lot once again.
stinkypantsr Sep 8, 2016 @ 4:25pm 
Originally posted by Clemdawgg:
Your question is invalid and have no idea about the amount of work put into the game.

Come on if you think the game is worth that much add some value with your reply, the question is valid as the poster has not got the game yet and is asking about it.
IxianMace Sep 8, 2016 @ 5:48pm 
I think the game has a lot of substance to it in how you can manage your colony, along with a great deal of replay value in the various biomes, character traits, numerous factors that can affect gameplay (temperature, events, construction/design options, etc) that justify its current price.

Initially, I watched the trailer here on RimWorld's Steam store page and found it interesting. Then I watched lots of YouTube videos and found myself getting more and more interested in the game. It ended up costing me at least $40 to buy the game, but I think it's completely worth it. The game has met or exceeded all my expectations for a game in its Alpha stages, and the mods from the modding community only make this game even better.

If I do have a gripe with the game, it's that the success of your colony seems partially dependent on luck. There are some random number generation issues going on that seem completely unrelated to the player's actual gameplay. The game is marketed as having an 'intelligent AI director', but I'm yet to be convinced that the AI director is actually intelligent and responsive to what the player is doing as opposed to simply rolling random numbers and then calling up events based on a cooldown timer. Why should something I just built and turned off (and never used) break down and immediately need repairs instead of gaining wear and tear over continued use? Why should all your crops suddenly disappear due to a crop blight random event when there's nothing you can research or build to counter this? These are just a couple of examples where I feel the gameplay crosses into being cumbersome and tiresome rather than intelligent and compelling, but I think you get the picture.
Ghoul Sep 8, 2016 @ 6:41pm 
Rimworld is digital crack that you only have to buy once.
Zedrin Sep 8, 2016 @ 6:52pm 
I was thinking of waiting for a sale personally but I decided to cave and buy it. It's been worth it for me, I've struggled to find a good, 'finished' DF-type game.
Crimson Sep 8, 2016 @ 7:01pm 
Originally posted by Bacon:
it's essentially Prison architect on mars with some added bonuses.

It's DWARF FORTRESS on Mars. The only reason people are pretending this game is PA is because the sprites and graphics are alike. Gameplay wise, it's 100% DF. Because that one was first.
Last edited by Crimson; Sep 8, 2016 @ 7:03pm
< >
Showing 1-15 of 47 comments
Per page: 1530 50

Date Posted: Sep 8, 2016 @ 3:17pm
Posts: 47