RimWorld

RimWorld

Limdood Nov 8, 2022 @ 2:56pm
Dumping Toxic Waste on the world map
So....I've now dumped about 250 toxic waste on a random tile on the world map (Form caravan, include waste, go to location, select caravan -> items -> X on the wastepacks)

First of all, Kudos to Tynan for anticipating this and making it actually increase the toxicity of the tile you drop it on.

However...after 250 wastepacks, that tile is only at 13% toxicity...and the adjacent tiles are still 0. I'm not sure what happens if the tile gets to 100 (does it spill over into adjacent...does it just...do nothing?), but still, it feels like for the cost of a little time and pack animals, I can just...not ever worry about toxic waste no matter how much I (or my neighbors...200 of those packs are neighbor trash) produce.

Has anyone else used this method? Has anyone else gotten a tile to 100% and can shed some light on what happens? Is there a penalty if I dump near a neighbor (if so, I'm absolutely going near a pirate base and just crapping toxic waste all over their portion of the map)?

I'm also amused that this has strong Simcity vibes with taking trash deals from your neighbors, where they pay you to deal with their trash. Also the very very Rimworld-esque disregard for civilized consequences with just dumping my waste into nature.
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Showing 1-10 of 10 comments
HunterSilver Nov 8, 2022 @ 3:04pm 
Yes, tiles will begin to spill their toxicity into nearby tiles. As far as I can tell there is no easy way to clean up toxicity once it's created, so it's a permanent problem. I'd recommend avoiding dumping near your own colony.

There is a penalty if you dump near friendly factions. Within around 12 tiles of them will cause faction relationship problems.

Personally I found storage and destruction of toxic waste so simple that it wasn't worth the effort of dumping, but it is absolutely a legitimate option for a colony.
plugwater Nov 8, 2022 @ 3:04pm 
There is a penalty if you dump the Wastepacks near a neighbour.
eMYNOCK Nov 8, 2022 @ 3:09pm 
you will lose reputation if you pollute a tile that is close to a faction base.

as for polluting a tile over 100%... i'm not even close to getting one over 30% yet... once you have researched and build the wastepack atomizer (3rd boss and one of their chips per atomizer) your waste problems will more or less vanish into thin air...

until than... put em in a freezer.
Last edited by eMYNOCK; Nov 8, 2022 @ 3:10pm
uglyduckling81 Nov 8, 2022 @ 3:10pm 
I've been jetting it over to an enemy. Their tile is upto 40 percent now I think.
Costs some components and steel but it's well worth the fun.
Taken 2 contracts from the empire to take their waste. Both were about 375 waste I think.
I've got 3 launchers so I just slowly fire off 75 at a time. I also have a decently large fridge just for the waste to sit in while I launch it all.
Telerion Nov 8, 2022 @ 3:12pm 
Never saw toxic spilling over to nighbouring tiles even after 100%.
Limdood Nov 8, 2022 @ 5:52pm 
Originally posted by uglyduckling81:
I've been jetting it over to an enemy. Their tile is upto 40 percent now I think.
Costs some components and steel but it's well worth the fun.
Taken 2 contracts from the empire to take their waste. Both were about 375 waste I think.
I've got 3 launchers so I just slowly fire off 75 at a time. I also have a decently large fridge just for the waste to sit in while I launch it all.
This is fantastic. I honestly think I'd much rather dump waste on a hostile enemy than vaporize it....but that's Rimworld I guess.
Dreay Nov 8, 2022 @ 6:14pm 
Hello I was wondering 2 questions about the waste (I am still a tribal so not encor tested )

Do the rubbish escape during the caravan trip?
With the power cut, won’t the waste explode in the freezer?
HunterSilver Nov 8, 2022 @ 6:19pm 
Originally posted by FRDreay:
With the power cut, won’t the waste explode in the freezer?
So unroofed, outdoors toxic waste takes 4 days to unfreeze and leak into the environment, creating 6 tiles of pollution per 1 toxic waste melted, with 1 toxic waste melting per stack.

In a roofed, indoor room, toxic waste takes 16 days to unfreeze and leak.

If your power is cut for 16+ days, I imagine you are experiencing other hardships that take priority.
The Blind One Nov 8, 2022 @ 7:11pm 
I have 9 (out of my 10 planned) atomizers right now who are slowly burning through my backlog of 1500 toxic wastepacks that I buried into the mountains over the course of 6 years. When they've finished cleaning up, I'll have a 100% clean base and never polluted a single tile.

That's in contrast to my other mechanitor run which uhhh yeah ... shipped it all off off to the local wasters haha.

It's honestly crazy looking at how much waste was produced. I had a fridge the size of my entire base. Though I purposefully kept a tiny base in comparison, only 4 people and extremely compact.

You can play completely waste free (in the end). It is doable ...

Depending on how confident you are at taking down apocritons waves, you can drastically reduce waste output if you get your first or second atomizer. Each atomizer will eradicate the waste of about 10 (light) labor mechs working full time. So just calculate how many labor mechs you have working full time and / 10 = the amount of atomizers you need for day to day waste pack disposal. You're gonne need a few for your combat mechs as well but that depends on how often they do combat and get injured.
Last edited by The Blind One; Nov 8, 2022 @ 7:16pm
I was very leery about pollution when the mechanic was first laid out, but so far it has been manageable. Thanks to being in a glacial shield with a 10/60 growing period I only need to worry about deteriorating packs during the summer, and for the most part it's freezing again before any reach that point anyway. I'm also currently a light user, with just one builder, two lifters, and one agrihand to help out.

I'd prefer to totally eliminate waste but currently I'm dumping the stuff into preexisting polluted zones, my rationale being that things couldn't get any worse in an already extremely polluted place. Helps that my current dump zone is right in the middle of nowhere far into the north. Just one short Little Bird trip with 45 bags aboard and I'm good for awhile.
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Date Posted: Nov 8, 2022 @ 2:56pm
Posts: 10