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uranium has best blunt dmg modifier, so it makes the best warhammers.
for armors, plasteel ,steel and uraium are all good to "waste", but i would use uranium and save plasteel for later stuff.
It's a tossup if even using steel to make plate armor is worthwhile. If you have plenty of it, it's probably better to use steel for it and save the plasteel for later, as a lot of stuff eventually just outright requires plasteel. A lot of players feel plate armor isn't really worth the material cost or crafting time, but if you have a LOT of steel to spare then plate armor becomes a lot more worthwhile.
Depends on the pawn's value.
If it's a guy you just recruited and nobody knows then steel is fine but if you have to use Big John, the guy with say, a wife, several children and friends you'd go with plasteel while giving him the best shield belt available; or maybe trade for cataphract/phoenix armor (given that more mechanoids use fire now).
If you're using a killbox then your grenadiers could benefit from such protection, maybe even have someone using a smoke launcher on them or even spare bodies to put out fires in case an inferno cannon centipede lasts enough to target them.
It doesn't matter what the armour is, if you're outnumbered it's not a viable strategy.
In a heavily out numbered situation, it's better to have a good constructor behind the door to keep repairing it faster than the critters can damage it. Meanwhile, everyone else fall back to a better defensible position where, for example you can use your shooters + tank in two or more groups to catch the critters in a crossfire.
It's situational and that's why I posed the question about it being "always" necessary.
Generally, I can survive just about any encounter without armour until the mid to late game. Once the mech raids or Empire elites start dropping, that's when I'll get my guys to suit up. Personally, I prefer mobility over 'toughest' armour and so recon armour is sufficient in most cases. Psycasting and gene/trait benefits factor heavily too if using DLC's.