RimWorld
is healing enchancer or healing genes affects blood loss?
Title
Origineel geplaatst door HunterSilver:
No.

Tested a prisoner with 400% healing rate against a prisoner with 100% healing rate and they both regenerated blood at the same rate.

Drafted vampires to feed on both of the simultaneously dropping them both to 45% moderate blood loss, both of them regenerated at the same speed and recovered after a couple of in-game days at the same time.
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If you just want to prevent pawns bleeding to death a coagulator or the Superclotting gene is what you are looking for.
I believe healing rate does affect blood loss recovery rate, I'm not 100% certain on that but it seems to be the case after playing with some dirtmoles for a while.
healing DOES impact blood loss but very minorly as rather than controlling the blood loss it heals wounds, slowing the blood loss unintentionally since the would get less sever so the blood loss lowers but no way is it worth crutching on to stop blood loss, unless you can stack both genes and an enhancer
Laatst bewerkt door Chilli Dog Dave; 5 nov 2022 om 13:03
Superclotting stops bleeding incredible fast FYI
Origineel geplaatst door Chilli Dog Dave:
healing DOES impact blood loss but very minorly as rather than controlling the blood loss it heals wounds, slowing the blood loss unintentionally since the would get less sever so the blood loss lowers but no way is it worth crutching on to stop blood loss, unless you can stack both genes and an enhancer
i have a colonist with superhealing gene+healing enchancer implant is there any way to check blood recovery rate ?
Laatst bewerkt door ed155; 6 nov 2022 om 5:19
De auteur van dit onderwerp heeft aangegeven dat dit bericht het oorspronkelijke onderwerp beantwoordt.
No.

Tested a prisoner with 400% healing rate against a prisoner with 100% healing rate and they both regenerated blood at the same rate.

Drafted vampires to feed on both of the simultaneously dropping them both to 45% moderate blood loss, both of them regenerated at the same speed and recovered after a couple of in-game days at the same time.
You'd think somebody would invent some big vat of blood making machine instead of requiring humans, but that wouldn't be evil enough.
Origineel geplaatst door Рlαγζr 🐵:
You'd think somebody would invent some big vat of blood making machine instead of requiring humans, but that wouldn't be evil enough.

Some people just demand their blood is straight from the c ... human?

Makes me wonder though ... would pigskin blood have a pork aftertaste?
If that's the case then I can imagine the vampires genetically engineering different genomes purely for their unique taste.
Origineel geplaatst door HunterSilver:
No.

Tested a prisoner with 400% healing rate against a prisoner with 100% healing rate and they both regenerated blood at the same rate.

Drafted vampires to feed on both of the simultaneously dropping them both to 45% moderate blood loss, both of them regenerated at the same speed and recovered after a couple of in-game days at the same time.

Thanks for testing that. I'm guessing there just wasn't as much blood loss in my melee dirtmole colony as I thought and I was seeing full recovery from bruises more often.
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Geplaatst op: 5 nov 2022 om 12:06
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