RimWorld

RimWorld

ed155 Nov 5, 2022 @ 12:06pm
is healing enchancer or healing genes affects blood loss?
Title
Originally posted by HunterSilver:
No.

Tested a prisoner with 400% healing rate against a prisoner with 100% healing rate and they both regenerated blood at the same rate.

Drafted vampires to feed on both of the simultaneously dropping them both to 45% moderate blood loss, both of them regenerated at the same speed and recovered after a couple of in-game days at the same time.
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Showing 1-10 of 10 comments
Garatgh Deloi Nov 5, 2022 @ 12:19pm 
If you just want to prevent pawns bleeding to death a coagulator or the Superclotting gene is what you are looking for.
Astasia Nov 5, 2022 @ 12:39pm 
I believe healing rate does affect blood loss recovery rate, I'm not 100% certain on that but it seems to be the case after playing with some dirtmoles for a while.
Chilli Dog Dave Nov 5, 2022 @ 1:03pm 
healing DOES impact blood loss but very minorly as rather than controlling the blood loss it heals wounds, slowing the blood loss unintentionally since the would get less sever so the blood loss lowers but no way is it worth crutching on to stop blood loss, unless you can stack both genes and an enhancer
Last edited by Chilli Dog Dave; Nov 5, 2022 @ 1:03pm
MagnusGrey Nov 5, 2022 @ 1:35pm 
Superclotting stops bleeding incredible fast FYI
ed155 Nov 6, 2022 @ 5:18am 
Originally posted by Chilli Dog Dave:
healing DOES impact blood loss but very minorly as rather than controlling the blood loss it heals wounds, slowing the blood loss unintentionally since the would get less sever so the blood loss lowers but no way is it worth crutching on to stop blood loss, unless you can stack both genes and an enhancer
i have a colonist with superhealing gene+healing enchancer implant is there any way to check blood recovery rate ?
Last edited by ed155; Nov 6, 2022 @ 5:19am
The author of this thread has indicated that this post answers the original topic.
HunterSilver Nov 6, 2022 @ 5:33am 
No.

Tested a prisoner with 400% healing rate against a prisoner with 100% healing rate and they both regenerated blood at the same rate.

Drafted vampires to feed on both of the simultaneously dropping them both to 45% moderate blood loss, both of them regenerated at the same speed and recovered after a couple of in-game days at the same time.
Playzr 🐵 Nov 6, 2022 @ 5:51am 
You'd think somebody would invent some big vat of blood making machine instead of requiring humans, but that wouldn't be evil enough.
The Blind One Nov 6, 2022 @ 5:56am 
Originally posted by Рlαγζr 🐵:
You'd think somebody would invent some big vat of blood making machine instead of requiring humans, but that wouldn't be evil enough.

Some people just demand their blood is straight from the c ... human?

Makes me wonder though ... would pigskin blood have a pork aftertaste?
Playzr 🐵 Nov 6, 2022 @ 6:39am 
If that's the case then I can imagine the vampires genetically engineering different genomes purely for their unique taste.
Astasia Nov 6, 2022 @ 9:26am 
Originally posted by HunterSilver:
No.

Tested a prisoner with 400% healing rate against a prisoner with 100% healing rate and they both regenerated blood at the same rate.

Drafted vampires to feed on both of the simultaneously dropping them both to 45% moderate blood loss, both of them regenerated at the same speed and recovered after a couple of in-game days at the same time.

Thanks for testing that. I'm guessing there just wasn't as much blood loss in my melee dirtmole colony as I thought and I was seeing full recovery from bruises more often.
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Date Posted: Nov 5, 2022 @ 12:06pm
Posts: 10