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How did you make money? Organ harvesting?
Raiding
Running .... Guest serving house
Or some liberals making sculptures.
So if you have all the bionic organs, is it like free estate at that point?
Beer: Every day (if mood below 60%)
Smokeleaf Joint: Every 2 days (if mood below 50%)
Ambrosia: Every 2 days (If mood below 60%)
Psychite tea: Every 2 days (If mood below 40%)
Penoxycyline: Every 5 days
The rest "For Addictions" only. And I also refuse any pawn with a "Chemical Interest" or "Chemical Fascination" from joining, 'cos they'll ignore my drug policy, get addicted, then end up burning through my supply.
Although I may have to loosen the regulations where mood is concerned, since I recently implemented a "biphasic" sleeping schedule in my colony so that colonists generally stay above 60% mood anyway.
Also it only occurred to me this most recent playthrough that I should be producing and selling yayo for easy money, so I've been doing that and it's been great.
no recreation or timed schedule.
so only the left option and they will automatically take yayo or any other psychite drug before the 5 days run out.
Body size also matters, do they have standard fully grown adult human body size?
Think most of them are standard sized pawns. All adults too.
What's wrong with the ol' corn and wool? Sometimes meat and leather. And not even human meat and leather. (Also the clothes and weapons left behind carelessly by angry people who decided to sacrifice themselves to feed the wild animals).
I usually feel like I run the sole faction on a planet that's exporting food to feed....Well, a bunch of drugged-out raiders and psychos struggling with dependency, depression and malnutrition.