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Turn off all mods and test if it works. If it does, slowly add mods in groups of 1-5 with a test in between. Save mods that are not marked as explicitly 1.4-compatible for last. When the issue reappears, test enabling the mods in the given group 1 at a time.
Once you find the mod causing the issue, make a comment on that mod's page detailing the errors you're seeing.
However, I would take a slightly different approach to testing - First test the base game. Then test with framework mods like Harmony, HugsLib, Humanoid Alien Races, Vanilla Expanded Framework - that sort of thing.
Then add half your modlist, and Auto-Sort it.
If it works, add half of what remains.
If it doesn't work, instead remove half of what you just added.
Once you've got *that* stable, add half of what remains. Repeat as necessary.
If it's an individual mod breaking things, this may let you troubleshoot a large modlist without doing in in 20+ loads.
If it's two mods conflicting with one another, hopefully that should identify at least one culprit.
This might also be useful: https://steamcommunity.com/sharedfiles/filedetails/?id=2877266511
Combat extended as well will need to be updated and many more(Threw over 300 errors in my log)
Gun nut expanded's as well, or for me at least can't even enable
Certain vanilla expanded(partially)
Wait for them to be updated or remove in meantime, or rollback in meantime!
annnnd from others: remove all custom scenarios and or custom ideals I think they said, can't remember but it is from a recent discussion (one regarding being unable to finish making new game)