RimWorld

RimWorld

side Oct 22, 2022 @ 12:16pm
Why is my anima tree getting zero progress?
I have all DLC, and no mods. Anima tree worked on one map, but i restarted for a better location and my meditation does nothing. I would expect 21% less growth due to nearby structures, but its getting none. Tribal start with all natural meditation pawns. Any tips?

https://steamcommunity.com/sharedfiles/filedetails/?id=2878575071
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Showing 1-11 of 11 comments
deron Oct 22, 2022 @ 12:19pm 
I'm quite sure that all artifical structures in range reduce meditation rate, but only the nearest are marked with the red line.
Daunmi Oct 22, 2022 @ 12:22pm 
See the part where it says "Focus effect impacted by..."?

The big red circle is there for a reason.
Last edited by Daunmi; Oct 22, 2022 @ 12:22pm
side Oct 22, 2022 @ 12:23pm 
Originally posted by Daunmi:
See the part where it says "Focus effect impacted by..."?

It's probably relevant.
Yes, its giving a -21% growth rate. My question was why its getting 100% less growth? See what my post said... It's probably relevant.
Tactical Drongo Oct 22, 2022 @ 12:23pm 
I see like a dozen red lines
the tree doesnt like
the tree wont give you brain tingles if its unhappy
side Oct 22, 2022 @ 12:25pm 
Did they change it so any % of less growth means NO GROWTH?

Or are you saying the tooltips are displaying it wrong? Please elaborate.
Wrong Window Oct 22, 2022 @ 12:27pm 
Check to make sure your pawns have the natural meditation type. They aren't facing the tree so it looks like they don't.
deron Oct 22, 2022 @ 12:28pm 
Originally posted by Leland Palmer Was Framed:
Check to make sure your pawns have the natural meditation type. They aren't facing the tree so it looks like they don't.

You are right, now that you mentioned it. I had the exact same issue. The problem is, that the "natural" grass provides more bonus than the anima tree, so pawns ignore it.
side Oct 22, 2022 @ 12:29pm 
Originally posted by Leland Palmer Was Framed:
Check to make sure your pawns have the natural meditation type. They aren't facing the tree so it looks like they don't.
I said in my original post, its tribal start, all natural pawns.
side Oct 22, 2022 @ 12:33pm 
Originally posted by deron:
Originally posted by Leland Palmer Was Framed:
Check to make sure your pawns have the natural meditation type. They aren't facing the tree so it looks like they don't.

You are right, now that you mentioned it. I had the exact same issue. The problem is, that the "natural" grass provides more bonus than the anima tree, so pawns ignore it.

Finally got it working again, your comment inspired me to check meditation spot owners. I had to relocate the spots closer, and assign each spot again and it works now. Not sure if i forgot to assign meditation spots, or if it was acting funky, but its better now. Thanks!!!
deron Oct 22, 2022 @ 12:34pm 
I think you have no other choice as to try it out. Relocate the base or the tree with this mod: https://steamcommunity.com/sharedfiles/filedetails/?id=2586765823 .
And then try to replicate the issue by building some walls again etc :)
deron Oct 22, 2022 @ 12:35pm 
Originally posted by sidewinder:
Originally posted by deron:

You are right, now that you mentioned it. I had the exact same issue. The problem is, that the "natural" grass provides more bonus than the anima tree, so pawns ignore it.

Finally got it working again, your comment inspired me to check meditation spot owners. I had to relocate the spots closer, and assign each spot again and it works now. Not sure if i forgot to assign meditation spots, or if it was acting funky, but its better now. Thanks!!!

Ah that's even better, so you don't have to try it out. Have fun :steamthumbsup:
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Date Posted: Oct 22, 2022 @ 12:16pm
Posts: 11