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Frag grenades work too if they're non-flammable and the smelter thing doesn't work.
Make a stockpile somewhere in the open. Set it to only accept things you want to get rid of (clubs, in this case) then just leave them in the open to degrade away to nothing.
It's also useful for other things you end up not caring about (bows, tainted clothing, children) and I always end up with a garbage stockpile sooner or later. Eventually you get access to incendiaries and get rid of everything quickly.
I mean I have bills set to destroy clubs WHATEVER THE SITUATION IS. Smeltable, not smeltable, burnable, not burnable, biocoded, non-biocoded, I don't give a hoot, all options enabled ... and they still don't burn them. Not in the crematorium, not on a fireplace, not in a smelter.
Every other item works perfectly fine though. They'll happily burn terrible knives and apparel away just not the clubs lol