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the initial research is just 200 points if you already have electricity.
TLDR: its not just a set and forget proposition, you will need to do work to set it up (and a smaller amount to maintain it)
I HIGHLY recommend at the very least getting the 'freebie' and setting up 6 of the haulers and a couple chargers.
Those things alone are amazing in reducing your colonists work loads.
As for the toxic waste, its not an issue as long as you have a freezer and can be easily 'disposed of' by many means and the easiest early game way is to caravan it to a tile 5+ tiles away and just leave there (not sure on exact distance needed but have seen the 5+ a few times and has not been an issue for me at that distance)