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Would love to hear what everyone else is doing :)
If you can find the deathless gene and some archite a deathless prisoner can be fed on infinitely as often as necessary without dying. You don't have to feed them either.
noteworthy as well: if you keep turning them pawns also increase in value - not just the prisoners
Apart from roleplaying considerations, which are rather nauseous by the way, a prisoner brings no added value compared to a consenting colleague for a blood test, who can work effectively on his side, and participate in the war effort if necessary.
As for having one or more vampires in the colony, it remains above all a question of sustainability in food and blood supply.
So the question would rather be: do you have the demographic and economic means to have a second vamp, or not? A vampire needs about 7 fellow blood donors to be somewhat sustainable, in my opinion.
To do with possible genetic improvements such as "rapid healing", for example...
My problem with that is that it requires more time, as in an operation to extract the blood, to not get that mood debuff on your companions.
i started the game with the OG scenario and all biotech stuff i encountered during the normal progression.
i actually didnt exploit the poor vamp lying downed on the ground but instead i captured, converted and recruited him.
the only real use i have of them is the coagulate ability but in the late game i have the coagulate implant in most of my peasants.
the only thing they are very good at is coagulating near death enemies to ensure they get a lifetime in prison.
you ll have steady supply over time forever.
and then you harvest every raider that survived the onslaught for lung kidney, blood, then liver -> dead.
i dont know what to do wth all the bloodbags honestly.
also the upgrade bonuses for the sarcophagus stack, if you build more of the same one
to maximize every drop of blood.
This game still allows some serious crap, huh...
I'm interested in acquiring some good genetic modifications to make an enhanced human at some point but it takes time to buy these things from traders. As you need to acquire blood from humans, even enemies, I see it as kinda evil.
If you load them up with deathrest serum you can attach accelerators to the coffin and make their deathrest go faster. Overall they are kind of a letdown though, I agree. Of the "hemogen" abilities, only jump and coagulate are particularly useful and they just do the same things as a jump pack and medicine respectively.
I think it would make sense to be able to extract blood from raider corpses, but it has to come from the living. I would argue that blood in a recently deceased corpse is still blood. Perhaps somebody could 'weekend at bernies' the corpse with a system of pulleys to fool the vampire.
You can attach more than one of each deathrest add-on. They're supposed to stack. The vampire in question just needs to have enough deathrest capacity (expanded by that deathrest serum stuff) to take advantage of them.