RimWorld

RimWorld

Zimmerson Aug 1, 2022 @ 4:56pm
Why do my colonists not use my glitterworld medicine?
As the name says on the tin - they wont use 59/60 health glitterworld medicine to use on patients, currently have someone with Gut worms and they wont use the medicine to heal them.

The settings show that they should receive the BEST quality healthcare and they quite literally get ♥♥♥♥ all.

Anyone know anything?
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Showing 1-15 of 16 comments
Bypass the problem and install nuclear stomach. No more gut worms, just the occasional cancer. Still needs medical tending though, at least they will eat less.

As to the original problem, check your allowed zone to ensure they can access the medicine shelf.
nazerick Aug 1, 2022 @ 5:10pm 
just to check.. do you have it selected to use on the colonists health tab? :er_sweat:
Zimmerson Aug 1, 2022 @ 5:12pm 
I think the penny just dropped - I have the Pharmacist mod and that was overriding what medicines to use for what type of injury/infection... *sigh*
Zimmerson Aug 1, 2022 @ 5:13pm 
Thanks both either way
Doomdrvk Aug 2, 2022 @ 6:29am 
Originally posted by Darth A.R.T.H.E.R.:
Bypass the problem and install nuclear stomach. No more gut worms, just the occasional cancer. Still needs medical tending though, at least they will eat less.

As to the original problem, check your allowed zone to ensure they can access the medicine shelf.
Do not use nuclear stomachs. I've done a test, 4 got cancer within half a year and then 8 1.5 years later. One of them got cancer within 4 days.
gimmethegepgun Aug 2, 2022 @ 8:23am 
Originally posted by Doomdrvk:
Originally posted by Darth A.R.T.H.E.R.:
Bypass the problem and install nuclear stomach. No more gut worms, just the occasional cancer. Still needs medical tending though, at least they will eat less.

As to the original problem, check your allowed zone to ensure they can access the medicine shelf.
Do not use nuclear stomachs. I've done a test, 4 got cancer within half a year and then 8 1.5 years later. One of them got cancer within 4 days.
MTB for cancer from nuclear stomach is 120 days. You got really unlucky getting that many.

That said, nuclear stomach isn't the only option to treat and prevent gut worms. All of the stomach bionics will do the job.
glass zebra Aug 2, 2022 @ 9:20am 
Originally posted by gimmethegepgun:
Originally posted by Doomdrvk:
Do not use nuclear stomachs. I've done a test, 4 got cancer within half a year and then 8 1.5 years later. One of them got cancer within 4 days.
MTB for cancer from nuclear stomach is 120 days. You got really unlucky getting that many.

That said, nuclear stomach isn't the only option to treat and prevent gut worms. All of the stomach bionics will do the job.

A nuclear stomach also halves the uptime of the "Ate fine meal" buff, which is something to consider.

Edit: It does not reduce the duration, but the hunger rate is too low to refresh the duration before it runs out.
Last edited by glass zebra; Aug 2, 2022 @ 9:31am
gimmethegepgun Aug 2, 2022 @ 9:28am 
Originally posted by glass zebra:
Originally posted by gimmethegepgun:
MTB for cancer from nuclear stomach is 120 days. You got really unlucky getting that many.

That said, nuclear stomach isn't the only option to treat and prevent gut worms. All of the stomach bionics will do the job.

A nuclear stomach also halves the uptime of the "Ate fine meal" buff, which is something to consider.
Do you mean it reduces the length of time it lasts, or do you mean that it reduces the percentage of time that they'll be under it due to eating less often?
glass zebra Aug 2, 2022 @ 9:29am 
It reduces the percentage of the time the buff is up due to only eating every 2 days while the buff lasts 1 day. Neural super charges and sleep accelerators counter that somewhat.
Last edited by glass zebra; Aug 2, 2022 @ 9:30am
I have found that while you have valid points regarding nuclear stomachs, there is an advantage to your colonists being more likely to be ready for a fight without having to grab a meal first. The best movement speed means nothing if one has to stop for a food break.

The biggest advantage comes when the entire colony goes nuclear. Slaves can be moved from farming or hunting to crafting and other more profitable ventures. If a colony is not utilizing the ate fine meal buff, then the only disadvantage is the 25% chance to die on excise cancer surgery fail. This can be negated by regular treatments.

On a small scale treating cancer can be seen as a way to train your medical team for no risk and little down time. I lean towards excising the cancer as I only need 1 pawn with medical 15 or better just for surgeries.

Beware though, in combat the stomach can be a one shot kill like getting shot in the brain. One might choose to only go nuclear on non-combat pawns.

Hmm, nuclear stomach slaves. High up-front cost, but more time working and less eating. I should tell Noobert though he likely already got that one.
Last edited by Darth A.R.T.H.E.R.; Aug 2, 2022 @ 1:16pm
gimmethegepgun Aug 2, 2022 @ 7:12pm 
Originally posted by Darth A.R.T.H.E.R.:
Beware though, in combat the stomach can be a one shot kill like getting shot in the brain. One might choose to only go nuclear on non-combat pawns.
The stomach isn't a vital organ in Rimworld. If it gets destroyed then they just have a penalty to metabolism. Regardless of whether they have a natural or artificial one.

The actual combat problem is the cancer. Cancer reduces the part efficiency, which means that cancer of the torso makes it so that they don't have to take as much damage for their torso to reach 0% efficiency and cause death.
Jigain Aug 2, 2022 @ 7:25pm 
Originally posted by gimmethegepgun:
Originally posted by Darth A.R.T.H.E.R.:
Beware though, in combat the stomach can be a one shot kill like getting shot in the brain. One might choose to only go nuclear on non-combat pawns.
The stomach isn't a vital organ in Rimworld. If it gets destroyed then they just have a penalty to metabolism. Regardless of whether they have a natural or artificial one.
Isn't it? It's been quite a while since I had a stomach destroyed, but as I recall, a destroyed stomach means the pawn will not (and cannot) eat until it's replaced. Meaning eventually they'll starve to death, making it very vital.

I could be mistaken. It could also be a side effect of one of my mods. But I'm 95% certain that's how it works in my game.
glass zebra Aug 2, 2022 @ 7:41pm 
Originally posted by Jigain:
Isn't it? It's been quite a while since I had a stomach destroyed, but as I recall, a destroyed stomach means the pawn will not (and cannot) eat until it's replaced. Meaning eventually they'll starve to death, making it very vital.
I think the stomach was a vital organ for some time (vital as in: gone=dead) and then the missing slowed down eating speed to 10%. I think now it just lowers metabolism.
Bio[redacted] Aug 2, 2022 @ 9:17pm 
have you enabled the usage of the glitter medicine? they might be forbidden by default, even if you have best available medicine checked out. either that or the doctor is incapable of caring for some reason
A doctor incapable of caring is no doctor.
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Date Posted: Aug 1, 2022 @ 4:56pm
Posts: 16