Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
As to the original problem, check your allowed zone to ensure they can access the medicine shelf.
That said, nuclear stomach isn't the only option to treat and prevent gut worms. All of the stomach bionics will do the job.
A nuclear stomach also halves the uptime of the "Ate fine meal" buff, which is something to consider.
Edit: It does not reduce the duration, but the hunger rate is too low to refresh the duration before it runs out.
The biggest advantage comes when the entire colony goes nuclear. Slaves can be moved from farming or hunting to crafting and other more profitable ventures. If a colony is not utilizing the ate fine meal buff, then the only disadvantage is the 25% chance to die on excise cancer surgery fail. This can be negated by regular treatments.
On a small scale treating cancer can be seen as a way to train your medical team for no risk and little down time. I lean towards excising the cancer as I only need 1 pawn with medical 15 or better just for surgeries.
Beware though, in combat the stomach can be a one shot kill like getting shot in the brain. One might choose to only go nuclear on non-combat pawns.
Hmm, nuclear stomach slaves. High up-front cost, but more time working and less eating. I should tell Noobert though he likely already got that one.
The actual combat problem is the cancer. Cancer reduces the part efficiency, which means that cancer of the torso makes it so that they don't have to take as much damage for their torso to reach 0% efficiency and cause death.
I could be mistaken. It could also be a side effect of one of my mods. But I'm 95% certain that's how it works in my game.