RimWorld

RimWorld

Dracon Aug 21, 2022 @ 8:34am
Way tro deactivate the power meter on buildings?
Title says it all. I'm looking for a mod that is hiding that power meter on batteries, solar panels and so on. I'd rather look at the building itself instead.
It's been bothering me for years now, yet I can't find a way to turn it off.

I think there has to be a way though, since the buildings are fully built below that monstrosity of a yellow bother.
Last edited by Dracon; Aug 21, 2022 @ 8:36am
Originally posted by Doomdrvk:
Not very easy but not very difficult either. You just need someone who can remove PostDraw from the class CompPowerPlantSolar.

Not very easy: Its still needs a dll whipped up with harmony. This aint an xml level change.
Not very hard: Minimal experience needed with using harmony.
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Doomdrvk Aug 21, 2022 @ 8:58am 
Not very easy but not very difficult either. You just need someone who can remove PostDraw from the class CompPowerPlantSolar.

Not very easy: Its still needs a dll whipped up with harmony. This aint an xml level change.
Not very hard: Minimal experience needed with using harmony.
Last edited by Doomdrvk; Aug 21, 2022 @ 9:06am
The Yeen Queen (Banned) Aug 21, 2022 @ 9:20am 
I...can't imagine why it'd be a problem to have a visual for the power output/storage. But, yeah, no existing mod that I know of.
Dracon Aug 21, 2022 @ 10:08am 
Originally posted by Night Foxx:
I...can't imagine why it'd be a problem to have a visual for the power output/storage. But, yeah, no existing mod that I know of.

tbh this should have been a toggleable as much as the roof button. It hides half the building and is in really awkward positions on some of them too. Moreover, it's not really necessary to see it all the time AND is contributing to lag in larger colonies.
Jigain Aug 21, 2022 @ 12:17pm 
Originally posted by Dracon:
AND is contributing to lag in larger colonies.
Ha! You're funny.
gimmethegepgun Aug 21, 2022 @ 12:35pm 
Originally posted by Dracon:
It hides half the building and is in really awkward positions on some of them too.
As far as I can remember, it's only on the solar panel and battery. It's really not very big on the solar panel, and I can't imagine a reason why you'd want to hide it on the battery since it gives you an immediate understanding of how much power is in it.
The Yeen Queen (Banned) Aug 21, 2022 @ 3:49pm 
Originally posted by Dracon:
AND is contributing to lag in larger colonies.

No, no it's not.
Astasia Aug 21, 2022 @ 4:15pm 
Originally posted by Dracon:
It hides half the building and is in really awkward positions on some of them too.

It sounds like you might be having some sort of graphic issue. The power bar on the solar panel and battery don't cover anything up, the sprite is designed around the bar and it fits cleanly into that slot, the only thing underneath is an empty flat gray box.
The Yeen Queen (Banned) Aug 21, 2022 @ 4:41pm 
Originally posted by Astasia:
Originally posted by Dracon:
It hides half the building and is in really awkward positions on some of them too.

It sounds like you might be having some sort of graphic issue. The power bar on the solar panel and battery don't cover anything up, the sprite is designed around the bar and it fits cleanly into that slot, the only thing underneath is an empty flat gray box.
Same with the batteries, too.
Last edited by The Yeen Queen; Aug 21, 2022 @ 6:35pm
Dracon Aug 21, 2022 @ 8:43pm 
Originally posted by Night Foxx:
Originally posted by Dracon:
AND is contributing to lag in larger colonies.

No, no it's not.
With a ton of pawns, it does. It's something that is drawn over and over, and hence it consumes resources. - and No, that's not a mod issue either, nor does everyone even need it. Hence my earlier comment that it should have been a toggable like fertility

Originally posted by Astasia:
Originally posted by Dracon:
It hides half the building and is in really awkward positions on some of them too.

It sounds like you might be having some sort of graphic issue. The power bar on the solar panel and battery don't cover anything up, the sprite is designed around the bar and it fits cleanly into that slot, the only thing underneath is an empty flat gray box.

It never looked different even if I only had vanilla, and it's not a graphic issue.
The bar covers ~90% of the building. While it might look like it fits in neatly, it's actually just a bar drawn OVER the actual building. You can see that nicely when looking at the icons in the build menu, or at the blueprint itself before you place it down.
The game basically just draws the bar's frame and the yellow bar over it.

You can even see it rather clearly with the solar power panel, where it doesn't fit in as well and just draws slightly over the outer beams.
gimmethegepgun Aug 21, 2022 @ 10:34pm 
Originally posted by Dracon:
It's something that is drawn over and over, and hence it consumes resources.
Yes, like every single blade of grass and many trees and plants.

The bar covers ~90% of the building.
And? Its only purpose is to store energy. And the part the bar covers conveniently has the outline for it.

While it might look like it fits in neatly, it's actually just a bar drawn OVER the actual building.
Yes, like a light on an indicator screen.

You can even see it rather clearly with the solar power panel, where it doesn't fit in as well and just draws slightly over the outer beams.
It's right in the center, overlaying a darkened part that's clearly intended to be filled by the bar.

and it's not a graphic issue.
Your description of it rather sounds like a graphics issue.

Also, earlier, I forgot that the wind turbine also has the power meter. Which definitely looks the worst out of them, but seriously, why is this such a problem?
Last edited by gimmethegepgun; Aug 21, 2022 @ 10:37pm
glass zebra Aug 22, 2022 @ 4:49am 
Pretty sure only constantly moving graphics are a real draw. I never had issues with power bars with my old PC even with tons of batteries, but the "Zzz" animation from all hundreds of animals was extremely noticeable - which is why there was a mod for that (which is less important now with efficient animals).
Last edited by glass zebra; Aug 22, 2022 @ 4:50am
St3amfails Aug 22, 2022 @ 5:48am 
screenshot I'm kinda curious what you have going on
Dracon Aug 22, 2022 @ 6:17am 
Originally posted by gimmethegepgun:
Originally posted by Dracon:
It's something that is drawn over and over, and hence it consumes resources.
Yes, like every single blade of grass and many trees and plants.

The bar covers ~90% of the building.
And? Its only purpose is to store energy. And the part the bar covers conveniently has the outline for it.

While it might look like it fits in neatly, it's actually just a bar drawn OVER the actual building.
Yes, like a light on an indicator screen.

You can even see it rather clearly with the solar power panel, where it doesn't fit in as well and just draws slightly over the outer beams.
It's right in the center, overlaying a darkened part that's clearly intended to be filled by the bar.

and it's not a graphic issue.
Your description of it rather sounds like a graphics issue.

Also, earlier, I forgot that the wind turbine also has the power meter. Which definitely looks the worst out of them, but seriously, why is this such a problem?

Your "darkened part" is also drawn over the actual building. Hence I referred to it as "frame".
Just zoom in close on a solar panel, you can even see how the frame is slightly drawn over the outer beams. - And don't let me get started on the middle beam.



Originally posted by St3amfails:
screenshot I'm kinda curious what you have going on
I have the normal display with batteries everyone else has. I just think it looks ugly, and is unnecessary.
While I'
m not sure if it's vanilla: If you go into the building menu, you should have a preview of the buildings, where you can see how they look without the yellow bar, showing that it's just drawn over the actual building rather than being an integrated part of it.

If you have Rimatomics, it's the same there, Dubwise just made sure that the bar wouldn't be drawn over the majority of the PPC, and made it a thinner line instead.

That being said, I personally don't really need the bar either, since I'm checking the numbers on the batteries separately for each power net. The way it works, all batteries on the same net should have around the same charge, making the <insert the number of batteries you use> yellow bars more bothersome than useful to me. I can get more information by just clicking on the battery itself.
Astasia Aug 22, 2022 @ 7:18am 
This is the solar panel art:
https://rimworldwiki.com/wiki/Solar_generator

The power bar goes in the middle between the two panels in that empty gray area. The new art added a pointless reinforcement beam to the middle there which is covered, but it's otherwise a very clear void designed specifically to hold the power bar as part of the building design. See the old art at the bottom of the screen for a better example.

This is the battery art:
https://rimworldwiki.com/wiki/Battery

The power bar goes in the middle in that empty gray box. It doesn't look remotely like a battery without the power bar, just some weird empty box.

I'm not trying to argue with you here on what you want to see or not, I just have a feeling we are not seeing the same thing.
Last edited by Astasia; Aug 22, 2022 @ 7:19am
Dracon Aug 22, 2022 @ 7:33am 
Originally posted by Astasia:
This is the solar panel art:
https://rimworldwiki.com/wiki/Solar_generator

The power bar goes in the middle between the two panels in that empty gray area. The new art added a pointless reinforcement beam to the middle there which is covered, but it's otherwise a very clear void designed specifically to hold the power bar as part of the building design. See the old art at the bottom of the screen for a better example.

This is the battery art:
https://rimworldwiki.com/wiki/Battery

The power bar goes in the middle in that empty gray box. It doesn't look remotely like a battery without the power bar, just some weird empty box.

I'm not trying to argue with you here on what you want to see or not, I just have a feeling we are not seeing the same thing.

Solar Generator:
That's the one. And the bar is SLIGHTLY over the outer frame.

Regarding the batteries:

If you place them down, then yes, we see the same. In the building menu and the minified version however, that empty box is absent. It's part of the power bar (what I referred to as the frame) and is also drawn over the actual battery post-placement. it just draws over it right in the middle, so you think that it's a part of the actual battery, while it's not.
The wikia basically didn't take out the battery art there, but made a snip of an already placed one.
Last edited by Dracon; Aug 22, 2022 @ 7:36am
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Date Posted: Aug 21, 2022 @ 8:34am
Posts: 21