RimWorld

RimWorld

The Yeen Queen (Banned) Jul 2, 2022 @ 12:01pm
Food Poisoning
Come on, now. It's a bit ridiculous. A chef with 12 cooking poisoned the whole colony due to "incompetent cook". Whaaaaaa? Is there a good mod to make food poisoning more manageable?
< >
Showing 1-15 of 18 comments
Narrowmind Jul 2, 2022 @ 1:28pm 
I thought this was impossible. Maybe the new food was mixed with a stack of old food that had a poisoning chance. Doesn't incompetent only apply to cooks under 10?
glass zebra Jul 2, 2022 @ 1:46pm 
Food poisoning chance is lowest at 0.1% chance. If a poisoned meal is cooked and brought into a stack, it evens out the chance to get food poisoning over the entire stack. If you cook bulk meals, you get 4 fully poisoned meals when the roll fails and it will ouf course add a higher chance to that stack. If you get unlucky, you can get multiple people with food poisoning and with bulk meals you will get 4 people on average with that.
Last edited by glass zebra; Jul 2, 2022 @ 1:47pm
Bullwinkle Jul 2, 2022 @ 1:51pm 
Even a surgeon with 20 skill can screw up. A cook with 12 skill is still a human who can make mistakes. Should be rare, but not impossible.

You might enjoy the Numbers mod. Keep the stat "food poison chance" on display in your info list and you'll always have an idea of the size of the risk each meal represents.
Last edited by Bullwinkle; Jul 2, 2022 @ 1:52pm
Narrowmind Jul 2, 2022 @ 1:52pm 
Yes, I have it, just didn't look into that Stat. Thanks for the info.
Last edited by Narrowmind; Jul 2, 2022 @ 1:52pm
Unclimbed Jul 2, 2022 @ 3:05pm 
Just lower the percent is the story teller settings?
Gnasty Gnorc Jul 2, 2022 @ 3:45pm 
Do you have it on a dirty floor? Are they cooking in a dirty kitchen?
There's multiple factors to this.
Premu Jul 2, 2022 @ 4:50pm 
Also the skill on its own might be misleading. The actual cookin ability might be severly hampered by other factors - a missing hand, low conciousness, etc. In that case even a high skilled cook might produce bad food.
glass zebra Jul 2, 2022 @ 5:03pm 
https://rimworldwiki.com/wiki/Food_Poison_Chance

you can look at the chance on the character info. It only depends on the skill and not on health factors.
The Yeen Queen (Banned) Jul 2, 2022 @ 5:11pm 
Originally posted by Empyrrhic:
Do you have it on a dirty floor? Are they cooking in a dirty kitchen?
There's multiple factors to this.

I realize that, but it tends to specify when the food poisoning was caused by a dirty cooking area vs "incompetent cook".
Albatross Jul 2, 2022 @ 5:19pm 
When you start a new game you can edit the scenario to reduce food poisoning chance.
Burger McFries Jul 2, 2022 @ 5:35pm 
Yeah food poisoning seems to be a little busted. My perfectly healthy level 20 chef with the Vanilla Expanded gastronomist perk (-25% food poisoning chance) cooking in a sterile kitchen still occasionally produces a bad batch of meals.
Aranador Jul 2, 2022 @ 5:49pm 
The two most common reasons for a skilled cook turning out poison meals are - the chef is woozy, sick, injured, or otherwise manipulation impaired, and because raiders brought food and your colonists added this slop to your food stockpiles.
glass zebra Jul 2, 2022 @ 5:59pm 
No impairment on the cook has any influence on food poisoning and I am rather sure generated food always comes poison free. I surely never had a single case of food poisoning form raider food.
Aranador Jul 2, 2022 @ 6:05pm 
Then you are lucky because I always get poisoned by raider food (other than pemican and survival meals)
glass zebra Jul 2, 2022 @ 6:10pm 
Which raiders bring non-pemmican meals?
Last edited by glass zebra; Jul 2, 2022 @ 6:10pm
< >
Showing 1-15 of 18 comments
Per page: 1530 50

Date Posted: Jul 2, 2022 @ 12:01pm
Posts: 18