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Will look for this when guest arrive next time.
Not accepting visiting neighbours as guests is the alternative if you do not wish to be hospitable.
Kill them and accept responsibility for the consequences.
It's your call ;)
With colonists currently getting upset if you even kill a captured raider, I don't want to murder every visitor that comes around (plus the faction then getting mad at you slaughtering their friends).
Most human visitors have meals on them to keep them from stealing yours, but animals dont.
You have two choices.
Treat them as guests and provide them with hospitality befitting guests, which means food and protection.
Or refuse to treat them as guests and end their visit with a bullet or two.
No, I don't have any choices. The base game literally will not allow me to do anything with them, give them beds, feed them, entertain them. I've crash landed on an unknown world and am trying to build a settlement to survive, not set up a damn hotel for wanderers. If I had any option to offer hospitality, then surely I'd have an option not to.
How about the option to tell visitors to leave my ♥♥♥♥♥♥♥ food alone.
So, you're going for the Europe challenge?
They are your neighbours, so be neighbourly or don't be neighbourly.
Tell them not to eat your food if you don't want to treat them as guests by shoving a gun in their face.
You always have a choice. That's what this game is all about. Making the tough choices ;)