RimWorld

RimWorld

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Tinasbuddy Mar 14, 2019 @ 12:20pm
best gun mods?
ive been looking for gun mods that work well together that have tons of new weapons in them
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Showing 1-13 of 13 comments
Preechr Mar 14, 2019 @ 3:34pm 
Combat Extended reworks both ranged and melee combat to be more realistic, challenging and fun. Requires ammo to be made, but I think you can turn that off. The vanilla guns are all replaced with actual weapons and many guns are added. Its very comprehensive, so look carefully at what mods it plays well with or which ones need a patch for it.
martindirt Mar 14, 2019 @ 3:47pm 
I'm prefer RimmuNation mod. Tons of new guns
BrackObama2 Mar 14, 2019 @ 3:58pm 
RimmuNation and 20th Centuries Weapons if I'm not wrong. Both mods adds dozens of new weapons to the game. Honestly, I couldn't play the game without these mods.
Tinasbuddy Mar 14, 2019 @ 5:05pm 
Originally posted by cCheerSs:
RimmuNation and 20th Centuries Weapons if I'm not wrong. Both mods adds dozens of new weapons to the game. Honestly, I couldn't play the game without these mods.
do they work together without overlaping the guns? like adding the same gun in both mods?
wjelk Mar 14, 2019 @ 6:10pm 
Nearly all good gun mods gone vanilla like because of ill balancing requests and modders tried to balance.

Balancing takes away the fun part of gun mods and makes all mods looks the same to eachother , say guns gets slower ,heavier,short range ,innaccurate ,no killing power or bullet speed etc etc.Giving somethig but taking away other thing and making mod useless called balancing in short!!!

When a fun gun mod releases suddenly some hidden profile guys appears and start to ask for balance saying this or that gun overpowered .

In fact this has a simple solution for balance enthousiasts and this solution is Do Not Play the mod if you think overpowered!!! Easy!!!

There is a new fun gun mod " Valkyrie Corp. Gun Printing ".You can try this mod before it gets balanced .
AlexMBrennan Mar 14, 2019 @ 6:33pm 
When a fun gun mod releases suddenly some hidden profile guys appears and start to ask for balance saying this or that gun overpowered .

In fact this has a simple solution for balance enthousiasts and this solution is Do Not Play the mod if you think overpowered!!! Easy!!!
If only modders had a similar superpower that allowed them to ignore (allegedly) bad advice...
Davey Bubbles Mar 20, 2019 @ 4:52pm 
Originally posted by Preechr:
Combat Extended reworks both ranged and melee combat to be more realistic, challenging and fun. Requires ammo to be made, but I think you can turn that off. The vanilla guns are all replaced with actual weapons and many guns are added. Its very comprehensive, so look carefully at what mods it plays well with or which ones need a patch for it.

I was so excited to try CE. But after experimenting with it in God mode it seems to take the somewhat 'weak' gunplay of vanilla and make it ridiculous. For instance, I had 6 guys in a embrasure hut. I spawned in a 2000 point raid and even though about 500 rounds were fired at us, not a single one hit.
ThatOneGuyYouKnow Mar 20, 2019 @ 6:07pm 
Rimsenal-Enhanced Vanilla, Rimatomics and more vanilla turrets are what I use in terms of weapons. Works well with my mod list. But I don't really like mods that make it easier I just like more and I try and just get mods that improve it, the anti mat. rifle is really fun and satisfying. :D If it matters here's my mod list.

Hugslib
Double Population
Realistic Rooms
RT Fuse
EdB Prepare Carefully
Allow Tool
Wall Light
RIMkea
Dubs Bad Hygeine
Expanded Prosthetics
Colony Manager
Medical Tab
FishIndustry
Pharmacist
JecsTools
Animal Tab
Mass Graves
Misc 'CORE'
Misc. Robots
Misc. Robots++
Hospitality
More Vanilla Turrets
Interaction Bubbles
Rimsenal-Enhanced Vanilla
Extended Storage
Animals Logic
Color Coded Mood Bar
Rimatomics
Neuter
Feed the Colonists
Replace Stuff
Quarry
More Furniture
Simple Sidearms
Pick up and Haul
Hunt For me
Rumor has it

And If you haven't tried it Expanded Prosthetics is great making a powered up cyborg warrior is just the best.

Last edited by ThatOneGuyYouKnow; Mar 20, 2019 @ 6:12pm
Supahz Mar 6, 2023 @ 7:43am 
The one I like, for visual appeal and variation, is 21st Century Arsenal (Continued)
https://steamcommunity.com/sharedfiles/filedetails/?id=2340827099&searchtext=21st+Century

Character Editor - in addition to pawns, you can edit the stats for weapons easily, and fine-tune DPS etc. I use this way more than Prepare Carefully
https://steamcommunity.com/sharedfiles/filedetails/?id=1874644848&searchtext=character+editor
gigamelon1981 Mar 6, 2023 @ 5:47pm 
https://steamcommunity.com/sharedfiles/filedetails/?id=2883670795
My personal favorite.
It has a lot of things, not just gun but also turrets, mechanoid, and chip implant.
I warn you it is OP, but i had a lot of fun with it.
My worst problem with weapon mods are they usually redundant. Some even offer worse weapon than vanilla.
Like having 100 weapon options but only 3 that i would actually use, all 97 were completely waste to me. This one isn't, even low tiered weapon has its niche.
Last edited by gigamelon1981; Mar 6, 2023 @ 5:52pm
Jigain Mar 6, 2023 @ 8:38pm 
Please let the dead rest.
SievertChaser Mar 7, 2023 @ 12:23am 
Originally posted by Jigain:
Please let the dead rest.
Don't necromoan, just report.

- a metanecromoaner
Last edited by SievertChaser; Mar 7, 2023 @ 12:23am
Leo Mar 7, 2023 @ 8:00am 
This thread was quite old before the recent post, so we're locking it to prevent confusion.
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Date Posted: Mar 14, 2019 @ 12:20pm
Posts: 13