RimWorld

RimWorld

Can Psychopaths develope romantic attractions in game? Can they marry?
What I mean by this is, could two psychopaths develope a relationship and then get married? What about a psychopath and a non-psychopath? Psychopaths already are able to have "friends" if their relationship status is above a certain level with another colonist. I ask because of this fact.
Last edited by I AM TRANSCENDENT; Nov 18, 2018 @ 5:22am
Originally posted by Astasia:
The way I used to make psychopath colonies work without a lot of fighting was to make sure they were all beautiful, that gives them a nice boost to relations to the point where they start trying to hook up reliably, which gives them another boost so they might actually stay together.

The only things they don't get points from are chatting and deep talks. Maybe lovin, I dont remember. They get positive points from things like relationships and traits, and negative points from traits and slights/insults etc. That last part is the kicker, and has ended a few of my psychopath colonies. Once the insult/fighting spiral starts there's no way to fix it.

I haven't tried one in a few versions though.
< >
Showing 1-9 of 9 comments
Insigar Kayen Nov 18, 2018 @ 7:47am 
I had two psychopaths working and living together for years and they didn't even become friends.
Last edited by Insigar Kayen; Nov 18, 2018 @ 9:25am
JoeDaTomato Nov 18, 2018 @ 7:50am 
Yes, but it's unlikely. It's much more likely for a psychopath and a non-psychopath.
Stormsong Nov 18, 2018 @ 8:24am 
Originally posted by JoeDaTomato:
Yes, but it's unlikely. It's much more likely for a psychopath and a non-psychopath.
This.
Jaasrg Nov 18, 2018 @ 9:11am 
Originally posted by Insigar:
I had two psychopaths working and living for together years and they didn't even become friends.
Considering humongous chunk of what pawns think about each other is through social interaction, that makes sense.
Lorax Nov 18, 2018 @ 9:33am 
Don't psychopaths basically just not care about social interactions? I know it use to be pawns could gain social points with them but they didn't care about anyone else and stayed at zero. So other pawns would say they are friends while the psychopath wouldn't care. And this is also why they could form partners. If someone liked them and asked they would say yes as it made no difference to them. But two psychopaths will never form a bond as niether cares about the other and will never ask.

Don't know if thats still the case. Maybe they defualt to saying no now.
Edit: Seems like psychopaths have been changed and can now gain social points just not from social interaction. They use to be locked at zero I believe.
Last edited by Lorax; Nov 18, 2018 @ 9:43am
Ok Thalmor Nov 18, 2018 @ 9:58am 
I've had my psychopath actually do the hitting on my starting colonist, both of which are female. And my misogynistic 18 yr old married a gossiping 50 yr old (this woman also tried to romance my starting woman). There are unlikely occurrences, and it is fun when it happens.
The author of this thread has indicated that this post answers the original topic.
Astasia Nov 18, 2018 @ 1:50pm 
The way I used to make psychopath colonies work without a lot of fighting was to make sure they were all beautiful, that gives them a nice boost to relations to the point where they start trying to hook up reliably, which gives them another boost so they might actually stay together.

The only things they don't get points from are chatting and deep talks. Maybe lovin, I dont remember. They get positive points from things like relationships and traits, and negative points from traits and slights/insults etc. That last part is the kicker, and has ended a few of my psychopath colonies. Once the insult/fighting spiral starts there's no way to fix it.

I haven't tried one in a few versions though.
ExoticButts Nov 18, 2018 @ 2:54pm 
I had a Psychopath couple who worked amazingly well. The +40 from being married to social actually does come into play, although no other social interactions work.

That and, from what I can tell (both experience and reading the above) it's exceedingly rare. Possible, but rare.
stevasaur Nov 18, 2018 @ 4:08pm 
If you want to be cheaty about it, you can setup the "Steam Room" to raise psychopath social scores with other colonists.

Set up a small room and fill it with heaters. Crank up the heaters to 70C or something rediculous. Draft and stand your psychopath in the room (possibly after giving him/her some alchohol to keep mood up). Wait for the subject to pass out from heatstroke. Have whichever colonist you think would be cutest to hook up with said psychopath rescue him/her.

BOOM! +15 "Rescued me" modifier. Repeat as needed. ( I think it stacks?
< >
Showing 1-9 of 9 comments
Per page: 1530 50

Date Posted: Nov 18, 2018 @ 5:21am
Posts: 9