RimWorld

RimWorld

Animals breaking down doors?
I sometimes find that after awhile, a wooden wall disappears (Not possible for it to be raiders yet, as on peaceful and no raids yet.)
I'm wondering if animals sometimes break down wooden walls to get out for food? I.E. Panther?
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Showing 1-15 of 17 comments
Astasia Jun 15, 2018 @ 11:31pm 
Yes if you wall in a wild animal and it gets really hungry it will break its way out.
Last edited by Astasia; Jun 15, 2018 @ 11:32pm
elipod Jun 16, 2018 @ 4:35am 
But only big animals, capable of digging, panther would qualify. Wild cobra, on the other hand, died of hunger, being walled in my latest colony.
And digging walls is way faster than regular atack, which is why it's hard to notice, when it's happening.
Enemies don't dig your walls, they hit them the same way they do doors or pawns.
elipod Jun 16, 2018 @ 8:11am 
Try tor trap a hungry bear with walls and tell me.
Once I had a mix of wooden and stone walls, and got sapper with molotovs. He went for stone wall and took it down with 4 hits, call it whatever you want, but those weren't simple fist punches.
Wolfguarde Jun 16, 2018 @ 8:40am 
Moral of the story being yes, animals in a contained space that has a door will attack the door to get out once hunger becomes an issue.
Thrumbos, for example. Starve-taming them isn't really a viable stalling strategy when they decide to leave the map. Unless you have a lot of walls. And possibly fire :|
Last edited by Wolfguarde; Jun 16, 2018 @ 8:40am
AlexMBrennan Jun 16, 2018 @ 9:21am 
Random strangers don't need to be hostile to destroy your walls - e.g. if they are taking an injured member of their faction they may decide that breaking down a wall is easier than using a doorway. Pay attention when you get that popup warning.
There were plenty of animals around that it could have eaten.
I've also had on another colony, a wall broken into, and my chinchilla got eaten.
There were plenty of animals outside the walls, but it broke in.
I'm not talking a tiny space either folks.
elipod Jun 16, 2018 @ 10:09am 
I never had hungry aminal breaking in. I believe they walk off map if they can't find food, and if they can't leave, they start breaking walls. But if there were other animals for panther to eat, maybe they broke out? Was there plant food available?
Last edited by elipod; Jun 16, 2018 @ 10:10am
Yep. Plenty of plant food avaliable. Whether crops unguarded (Because sometimes I take a nice chunk of unprotected land inside my walled off area that still has wild animals in it and grow large stockpiles of crops, be it Corn, Smokeleaf, Devilstrand,Cotton,Hay) etc, or just regular grass.
Astasia Jun 16, 2018 @ 1:55pm 
Animals will also decide to leave the map for other reasons, like temperature changes, and will break through walls in those situations as well. They don't actually go specifically for doors either, they aren't programmed to recognize doors unless they see it being used, so will generally just destroy a random wall section to get out.

Animals will generally not break into your base for food, they only break through walls when they are fleeing the map, at that point they are no longer interested in finding food. It's possible they might decide they want to leave the map on the other side of your base and break through your base to get there if that's the only path they can find. The pathfinding AI only searches like 120k tiles before giving up, that may seem like more than it would ever need, but it includes overlap from multiple path searches. It is possible to have a map so complicated it overwhelms the pathfinding and creates a situation where an animal or NPC might break through your base to get to the other side.
It wasn't trying to leave the map as far as I can see. It wandered nearby outside my walls.
There are alot of mountains and caves, so maybe it felt confused.
trmcdougle Jun 17, 2018 @ 10:01am 
I think it is possible that the conditions that caused it to try and leave changed by the time it broke through (perhaps it was no longer too hot or something?)
Not hot enough. Permanent summer at normal temp range.
trmcdougle Jun 17, 2018 @ 10:24am 
there is also a mechanic added fairly recently (A16 or 17 perhaps) that means any wild animal walled off from all the map exits will try and escape by breaking through walls (even if not hungry etc) - it was added, I think, specifcally to stop the thrumbo (etc) wall-in cheese for capturing/killing. I can't remember what they do after breaking through, perhaps just go back to normal.
Oh, that would explain it then.
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Date Posted: Jun 15, 2018 @ 10:57pm
Posts: 17