RimWorld

RimWorld

Modulus Punk Apr 13, 2022 @ 12:57pm
Exception ticking error?
I have this error taking up the debug log, its saying its getting triggered a few thousand times a minute and noticeably slowing down my game

Exception ticking DropPodIncoming2241869 (at (125, 0, 147)): System.NullReferenceException: Object reference not set to an instance of an object
at Verse.GridsUtility.GetThingList (Verse.IntVec3 c, Verse.Map map) [0x00000] in <99518a644a3e4a7ea3fde566568df84a>:0
at Replace_Stuff.NewThing.NewThingReplacement.IsNewThingReplacement (Verse.ThingDef newDef, Verse.IntVec3 pos, Verse.Rot4 rotation, Verse.Map map, Verse.Thing& oldThing) [0x0001f] in <7e44c8c8cda24d5786ddcbe884d3d6ff>:0
at Replace_Stuff.NewThing.TransferSettings.Prefix (Verse.Thing newThing, Verse.IntVec3 loc, Verse.Map map, Verse.Rot4 rot, System.Boolean respawningAfterLoad, Verse.Thing& __state) [0x00009] in <7e44c8c8cda24d5786ddcbe884d3d6ff>:0
at (wrapper dynamic-method) Verse.GenSpawn.Verse.GenSpawn.Spawn_Patch4(Verse.Thing,Verse.IntVec3,Verse.Map,Verse.Rot4,Verse.WipeMode,bool)
at Verse.GenSpawn.Spawn (Verse.Thing newThing, Verse.IntVec3 loc, Verse.Map map, Verse.WipeMode wipeMode) [0x00008] in <99518a644a3e4a7ea3fde566568df84a>:0
at MOARANDROIDS.CompAndroidSpawnerLightSwarm.SpawnDude () [0x000a5] in <ed4405b822004ab8b790b92e60654ed2>:0
at MOARANDROIDS.CompAndroidSpawnerLightSwarm.CheckShouldSpawn () [0x00004] in <ed4405b822004ab8b790b92e60654ed2>:0
at MOARANDROIDS.CompAndroidSpawnerLightSwarm.CompTick () [0x00001] in <ed4405b822004ab8b790b92e60654ed2>:0
at Verse.ThingWithComps.Tick () [0x00024] in <99518a644a3e4a7ea3fde566568df84a>:0
at Verse.ThingOwner.ThingOwnerTick (System.Boolean removeIfDestroyed) [0x00021] in <99518a644a3e4a7ea3fde566568df84a>:0
at RimWorld.ActiveDropPod.Tick () [0x00009] in <99518a644a3e4a7ea3fde566568df84a>:0
at Verse.ThingOwner.ThingOwnerTick (System.Boolean removeIfDestroyed) [0x00021] in <99518a644a3e4a7ea3fde566568df84a>:0
at (wrapper dynamic-method) RimWorld.Skyfaller.RimWorld.Skyfaller.Tick_Patch1(RimWorld.Skyfaller)
at (wrapper dynamic-method) Verse.TickList.Verse.TickList.Tick_Patch2(Verse.TickList)
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Error (string)
(wrapper dynamic-method) Verse.TickList:Verse.TickList.Tick_Patch2 (Verse.TickList)
(wrapper dynamic-method) Verse.TickManager:Verse.TickManager.DoSingleTick_Patch6 (Verse.TickManager)
(wrapper dynamic-method) Verse.TickManager:Verse.TickManager.TickManagerUpdate_Patch2 (Verse.TickManager)
(wrapper dynamic-method) Verse.Game:Verse.Game.UpdatePlay_Patch1 (Verse.Game)
Verse.Root_Play:Update ()

I wish I knew what mod was causing it, or how to read this, any help is appreciated
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Showing 1-8 of 8 comments
glass zebra Apr 13, 2022 @ 1:58pm 
It notes an error with "MOARANDROIDS", so I guess start looking at that thing. Seems to start with "Skyfaller", which is from vanilla but I am not super sure how that works. There seems to be a drop pod event and your androids do stuff to that. Not sure what though.
Last edited by glass zebra; Apr 13, 2022 @ 2:03pm
Helios Apr 13, 2022 @ 2:09pm 
Originally posted by Catharsis:
I have this error taking up the debug log, its saying its getting triggered a few thousand times a minute and noticeably slowing down my game

Exception ticking DropPodIncoming2241869 (at (125, 0, 147)): System.NullReferenceException: Object reference not set to an instance of an object
at Verse.GridsUtility.GetThingList (Verse.IntVec3 c, Verse.Map map) [0x00000] in <99518a644a3e4a7ea3fde566568df84a>:0
at Replace_Stuff.NewThing.NewThingReplacement.IsNewThingReplacement (Verse.ThingDef newDef, Verse.IntVec3 pos, Verse.Rot4 rotation, Verse.Map map, Verse.Thing& oldThing) [0x0001f] in <7e44c8c8cda24d5786ddcbe884d3d6ff>:0
at Replace_Stuff.NewThing.TransferSettings.Prefix (Verse.Thing newThing, Verse.IntVec3 loc, Verse.Map map, Verse.Rot4 rot, System.Boolean respawningAfterLoad, Verse.Thing& __state) [0x00009] in <7e44c8c8cda24d5786ddcbe884d3d6ff>:0
at (wrapper dynamic-method) Verse.GenSpawn.Verse.GenSpawn.Spawn_Patch4(Verse.Thing,Verse.IntVec3,Verse.Map,Verse.Rot4,Verse.WipeMode,bool)
at Verse.GenSpawn.Spawn (Verse.Thing newThing, Verse.IntVec3 loc, Verse.Map map, Verse.WipeMode wipeMode) [0x00008] in <99518a644a3e4a7ea3fde566568df84a>:0
at MOARANDROIDS.CompAndroidSpawnerLightSwarm.SpawnDude () [0x000a5] in <ed4405b822004ab8b790b92e60654ed2>:0
at MOARANDROIDS.CompAndroidSpawnerLightSwarm.CheckShouldSpawn () [0x00004] in <ed4405b822004ab8b790b92e60654ed2>:0
at MOARANDROIDS.CompAndroidSpawnerLightSwarm.CompTick () [0x00001] in <ed4405b822004ab8b790b92e60654ed2>:0
at Verse.ThingWithComps.Tick () [0x00024] in <99518a644a3e4a7ea3fde566568df84a>:0
at Verse.ThingOwner.ThingOwnerTick (System.Boolean removeIfDestroyed) [0x00021] in <99518a644a3e4a7ea3fde566568df84a>:0
at RimWorld.ActiveDropPod.Tick () [0x00009] in <99518a644a3e4a7ea3fde566568df84a>:0
at Verse.ThingOwner.ThingOwnerTick (System.Boolean removeIfDestroyed) [0x00021] in <99518a644a3e4a7ea3fde566568df84a>:0
at (wrapper dynamic-method) RimWorld.Skyfaller.RimWorld.Skyfaller.Tick_Patch1(RimWorld.Skyfaller)
at (wrapper dynamic-method) Verse.TickList.Verse.TickList.Tick_Patch2(Verse.TickList)
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Error (string)
(wrapper dynamic-method) Verse.TickList:Verse.TickList.Tick_Patch2 (Verse.TickList)
(wrapper dynamic-method) Verse.TickManager:Verse.TickManager.DoSingleTick_Patch6 (Verse.TickManager)
(wrapper dynamic-method) Verse.TickManager:Verse.TickManager.TickManagerUpdate_Patch2 (Verse.TickManager)
(wrapper dynamic-method) Verse.Game:Verse.Game.UpdatePlay_Patch1 (Verse.Game)
Verse.Root_Play:Update ()

I wish I knew what mod was causing it, or how to read this, any help is appreciated
you should also look at the error log in AppData\LocalLow\Ludeon Studios\RimWorld by Ludeon Studios. i heard bugs like this can increase the log into several gb.
Last edited by Helios; Apr 13, 2022 @ 2:12pm
VonArens Apr 13, 2022 @ 2:18pm 
My uneducated guess would be that the game is trying to fire the 'random person falls from the sky' event, tries to put a pawn from the moarandroids mod in it and fails badly at that.

tl:dr moarandroids broke you

edit, I don't know which android mod uses 'moarandroids' as its internal title :D
Last edited by VonArens; Apr 13, 2022 @ 2:23pm
Astasia Apr 13, 2022 @ 2:23pm 
It looks like an object from MOARANDROIDs landed on your map intent on spawning more androids, and it destroyed something that replace stuff is trying to recreate in that spot and running into some error?

Originally posted by Helios:
you should also look at the error log in AppData\LocalLow\Ludeon Studios\RimWorld by Ludeon Studios. i heard bugs like this can increase the log into several gb.

No, the game log stops after a couple thousand lines or so and then just ignores any new errors to prevent the log from getting large. There is one specific unity error related to modded sound effects that happens when you close the game that can create a huge log, but that's not what is happening here. The log is also deleted automatically if you play the game again.
Last edited by Astasia; Apr 13, 2022 @ 2:25pm
Modulus Punk Apr 13, 2022 @ 2:47pm 
found the error

it had something to do with war bonds and an android faction, whatever they were trying to send me as dividends was causing the error.
I deleted the all of the war bonds I had with the faction and the error stopped showing up.

thanks for all the input!
[CLIPS] kurxxed Jul 7, 2023 @ 5:53am 
Originally posted by Modulous Phonk:
found the error

it had something to do with war bonds and an android faction, whatever they were trying to send me as dividends was causing the error.
I deleted the all of the war bonds I had with the faction and the error stopped showing up.

thanks for all the input!
How did u do it . help please)
Modulus Punk Jul 8, 2023 @ 11:45am 
Originally posted by CLIPS kurxxed:
Originally posted by Modulous Phonk:
found the error

it had something to do with war bonds and an android faction, whatever they were trying to send me as dividends was causing the error.
I deleted the all of the war bonds I had with the faction and the error stopped showing up.

thanks for all the input!
How did u do it . help please)


I think I just removed war bonds
[CLIPS] kurxxed Jul 9, 2023 @ 1:21pm 
Originally posted by Modulous Phonk:
Originally posted by CLIPS kurxxed:
How did u do it . help please)


I think I just removed war bonds
what do u mean? war bond? what is it
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Date Posted: Apr 13, 2022 @ 12:57pm
Posts: 8