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My first other colony (the "meat processing" one) is usually self-sustaining- I send any undesirable colonists (I.e. pyros, ugly, brawlers) there, and they butcher the corpses of my enemies. They get to eat the meat, and the skin is shipped out. I don't manage that one much, other than sending new recruits from my second other colony there.
My second other colony is a prison colony. I use it to store all of those who live through raids, and it relies on imports from my third colony to survive.
My third other colony is essentially a massive farm.
So basically what you're doing wrong is nothing. You just need either more exports or more self-sustainability.
Thanks JoeDaTomato, I think I just need to keep pressing foward on my design. I am runniong 14 and 6 pawns between the 2 at the moment. I Have sooo much Rice I can for sure do that. I heard population has a soft cap so I started spreading out. I will reach 4 some day... :)
Even so, both bases have to be constantly monitored and maintained. Two bases on Cassandra extreme provides more than enough activity and the management required can lead to headaches and so there is absolutely no incentive for me to ever consider expanding to more than two at a time o.O
There are any number of reasons why someone may want more than one colony, but if threat event challenge ratings scale individually for each colony, then you may just want to create new colonies for the first few years and move your "keeper" pawns between them to build up valuable experience and get research done, abandoning colonies that become too properous (and which therefore attract super-dangerous raids and such) for newer ones while continueing to build up your core group of pawns.
Also, long range mineral scanners with overlapping scan radii will be less effective than scanner which sweep entirely different areas (it has a range of 30 world map tiles I believe), so placing colonies 60 tiles apart to avoid overlap would mean more total rare mineral maps being generated, than if you had a single colony, or multiple very close colonies.
I don't think you really need more than one colony, but it's fun to play with more imo.
- get access to renewable supply of resources for mining without any tech costs or guess work.
- gives you the fun of running supply caravans between your settlements
- makes you less vulnerable to raids (if a bunch of people die, you can send over fighters from your other settlement)
Better to source food on site, even if you have to get a freezer.
Only do it for resources. Send my best builders over there, and miners to get it off the ground. I typically setup launch pods to ferry supplies between the 2 colonies.