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You can try opening the save in a text editor to see what the damage is, but that's a long shot and you'll need to know how to edit and fix things in there.
It normally does, it keeps like 5 backups and cycles through them, making save loss from bugs or glitches pretty much a non-issue. The problem is the OP is using permadeath, and the entire thing about permadeath is there are no backups. Which is why it's honestly a terrible idea and you are much better off playing normal and using self control to just not reload unless something like that happens. If you really want to play permadeath though then there's always going to be that risk of corruption.
I found a recent backup in:
C:\Users\Gooch\AppData\LocalLow\Ludeon Studios\RimWorld by Ludeon Studios\Saves\
It was tribename.rws.old.
rename that to end in .rws and relaunch rimworld.
You can also look in your steam cloud (if enabled) at:
https://store.steampowered.com/account/remotestorage
My cloud save was also corrupted. Probably because when I closed RW, steam sync'd the corrupted save.
SaveFile is just the name of you saved world.
I hoped this worked for you.
Ya, this thread is over 2 years old, the game has backups now as The Gooch mentioned a year ago in the last necro.
Hahah glad it worked for you Trick!
It's worth noting that some other games have redundant save files structured much like that for, one assumes, similar reasons. Warband is one of those that keeps a copy of the last saved game that doesn't have the standard saved game file type. It's similarly useful for corrupted file issues, but Warband corruption issues are much different and can easily stretch across saves without being immediately evident.
Brother I know it's been years since you posted this but thank christ you did