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RimWorld

Unfinished Steel Items?
Hi guys, so my crafter/smelter pawn started working on a bill or two (I picked Steel Mace and Steel Helmet) but it ended up turning into Unfinished Steel Helmet and Unfinished Steel Mace, then it got hauled back to my stockpile and was basically never "finished"..

So how do I order them again to finish my steel products?
Originally posted by Garatgh Deloi:
Make sure the same person completes them, unfinished work is bound to the pawn that starting working on it.

So if you have a unfinished steal mace and steel helmet the easiest way would be to queue those items up at the crafting station but making sure that ONLY the person that worked on the unfinished products is allowed to make said queued items. Said pawn/s should then retrieve the unfinished products and finish them.

Alternatively you can click the unfinished items and cancel it to get the materials back.
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Garatgh Deloi Dec 11, 2021 @ 1:53am 
Make sure the same person completes them, unfinished work is bound to the pawn that starting working on it.

So if you have a unfinished steal mace and steel helmet the easiest way would be to queue those items up at the crafting station but making sure that ONLY the person that worked on the unfinished products is allowed to make said queued items. Said pawn/s should then retrieve the unfinished products and finish them.

Alternatively you can click the unfinished items and cancel it to get the materials back.
Last edited by Garatgh Deloi; Dec 11, 2021 @ 1:54am
Originally posted by Garatgh Deloi:
Make sure the same person completes them, unfinished work is bound to the pawn that starting working on it.

So if you have a unfinished steal mace and steel helmet the easiest way would be to queue those items up at the crafting station but making sure that ONLY the person that worked on the unfinished products is allowed to make said queued items. Said pawn/s should then retrieve the unfinished products and finish them.

Alternatively you can click the unfinished items and cancel it to get the materials back.

Very straightforward answer! I actually replaced my old smelter / crafter with a new recruit who has higher crafting skill! And yeah I guess I did cancel the production (I don't remember why I did that). Now it all makes sense. Many thanks! 😁
Kittenpox Dec 11, 2021 @ 3:26am 
One of the things I like to do is have a Shelf nearby which is set to store Items that are Unfinished and of that particular item type (with a high priority level, usually 'Important'.) That way my haulers won't drag it across to the storage room, where the crafter has to go retrieve it from. Item->Unfinished->Apparel goes on a shelf near the Tailoring Benches, Item->Unfinished->Weapon goes near the respective crafting table(s), etc.

As for swapping out crafters: you could change the names on the main bill, then create a new bill for "do 1 times" of the exact item with the old crafter. That way they should pick up the unfinished item and finish the job - so long as nobody's decided to reserve the object for hauling elsewhere, of course.
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Date Posted: Dec 11, 2021 @ 1:32am
Posts: 3