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Pretty sure the asexual trait in Rimworld has nothing to do with sex, but with attraction. So one of those will just not work.
No. Asexual, Bisexual and Gay all fall under the SexualOrientation exclusion tag which means if a pawn rolls one of them they are blocked from rolling the others.
Some mods add their own versions of these traits which don't follow the same rules. It's also sometimes possible to break the trait rules by using scenario settings to force traits.
As far as how they work, they control attraction which determines how likely they are to ask/accept a romantic relationship or participate in lovin. I don't know which one would take priority in your situation, or if one of them is a modded trait that works differently, but I would assume Asexual is a x0 attraction modifier on both genders which would probably cancel out everything else.
Thank you but like I said. I would like to stay away talk about this subjects IRL relationship. For some, it can be a very touchy subject. This topic is not about exploring players personal views on these points. Just the curiosity of how it works in-game and the affects these traits have on the pawns.
I do appreciate your response though. :D
Nothing new added here, but still thanks for the interest in my post.
This was pointed out already. Like I also said in my reply. I don't think I have a mod that affects sexuality in any way. Though, it is possible.
1) The cause is one of your mods, whether it spawns a custom pawn, changes the traits, or does something completely unrelated that just happens to allow this particular situation.
2) A pawn customizing mod or the dev tools has been used to create or modify this pawn, such as Prepare Carefully or Character Editor. These can typically bypass the trait restrictions.
3) You've found a bug, which is the least likely of the three but certainly not impossible.
As far as I can see, these three are the only possible answers to your question of how a pawn can have both traits.
Nothing new added here. Still, thanks for the interest in my post.
The first 3 response point out the same things.
They don't work together, this is probably caused by a mod or such I am using or this is a bug.
While "no matter what you think you have (or don't have)", is also addressed in my first reply (as well as another reply like this one). I don't think my mods are the cause but it is possible.
Just telling you as it is. It's up to you to take it or leave it.
For whatever the reason, it is only particular to your current playthrough. So, mods, bugs, whatever... It can not be allowed during "character generation" by a properly running/installed current version of vanilla Rimworld.
It would be a particularly strange bug, too, if encountered via initial character generation.
If it were me, I would not attempt to "fix it." It's a low-level issue and the traits are mutually excluded by the vanilla engine so forcing them to "be fixed" could result in some weird errors, potentially playthrough breaking.
Save a copy, at least, of your game as it is just in case some update fixes the problem... so much so that you end up with a nonfunctioning save/pawn. :)
You could try a "Verify" to see if this fixes the bug, but while it may fix it on character generation, I don't believe it can be retroactive for that effected pawn. (I'd just keep playing it, to be honest - You may see some pretty wacky behaviors and that's what everyone loves, right? :))
Yes, it is. I did take it. See while I am not mad and I love that people want to help others. I find it rude and/or a lack of actual interest to solve the problem. When someone keeps providing the same answer and not contributing to it.
It's like if someone needed CPR. I call out for help and someone replies. They provide CPR and revive the person. Everything is good and they are thanked for their help. Then some time after the fact. Another person jumps up and says, "I know CPR." Then proceeds to provide CPR to the revived person, in there home a week later.
Now I do believe that you and the others did want to help and provide an answer to the problem. Though instead of actually helping with something new or at least say something like, "Ya like what so-and-so said. This is the probably your problem." You actually come off like someone holding a sign saying, "Look at me. I'm helping."
Again, not mad. Maybe a little triggered but you don't have to be angry when triggered. :D
I just don't want you or the other be seen as people just looking to get attention when your trying to help. Or to waste your time giving the same answers.
Still, I can't stop anyone from doing that. All I can do is either ignore it, shut the post down to stop it or express my own view on it. And we all know now what I decided to do.
:D
Oh at this point it's not a problem anymore. She did not make it. She was part of prison brake and sadly, died. Though if it does happen again. Say with something else like, Body Purist/Body Modder. Then I will try the "Verify".
Thanks for the advice.
Though how horrible would that be for a pawn to be both a Body Purist and a Body Modder. GIVE ME ALL THE UPGRADES! Oh god how I hate Synthetic Flesh so much that it turns me on. Arrrrr! It disgust me but I can't stop touching it. WHY AM I LIKE THIS GOD?
;P