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There is no <heatPerSecond> so seems that was patched out.
I mean a heater on the room will fix the issue at least.
ps: pauloandrodrade224 may be right. The heat generated may have been removed because of that.
The geyser 'Building' generates heat.
When u place the Geothermal power thingy it stops producing heat (cause said heat is now electricity)
I understand reasons of simplifications in games... But this game has a lot of productivity and capacity factors in other cases, but not with geothermal energy...
None of the mods I'm using change any of the temperature mechanics, nor modify the steam geysers or geothermal generators. I tested this last night and I couldn't get any heat out of the geothermal generator after walling it in and roofing it through using godmode and dev tools, whereas the steam geyser quickly heated up the room. Besides, I was looking at the main game files, and the geothermal generator doesn't seem to have a value for creating heat. Then again, I checked the building info for the geyser, and it didn't have a heat generating value either. So now I'm extra unsure of how it's supposed to work.
Do you need space around the room with the geothermal generator for it to make heat? I was just building walls hugging its edges to save space, but maybe some additional space is necessary? That doesn't make sense either, but I'll see if that changes anything. Maybe it's what the wiki means by a "one tile corridor around the generator"?
First, if you haven't already, make your test using no mods at all.
Second, yes, you will almost definitely need space around the generators. The generator counts as a blocking structure, similar to a wall, so if you don't have space, as far as the game is concerned, you just made a big, fancy solid wall.
As you can see it's 465°C in the generator room:
https://steamuserimages-a.akamaihd.net/ugc/1822271431471659736/93DD9211849CB32C7B8A9BE68876E83AFFC21DF5/
It still drops to -12°C:
https://steamuserimages-a.akamaihd.net/ugc/1822271431471679639/64EC71A22F4ACFDC27C1096CCE2EFB54AF4AC65F/
If you remove a wall and give it some space, it slowly heats up the room instead:
https://steamuserimages-a.akamaihd.net/ugc/1822271431471692658/3829C8F8A0B4EE96DB367EF56748398D2F9E5682/
I tested the second part, since uninstalling every mod I have would take a lot of time, and turns out that's where I was going wrong. Geothermal generators will create heat, but only if they are roofed in with at least one additional walled-in tile. Enclosing the generator on its own will not generate heat, but if there's one free tile (unoccupied by a door or anything else) the geothermal will blast the room it's in with hot air, with all the consequences that provides.
This does strike me as a bug though, since no other heat-producing generator works this way. Both fueled generators will heat up a room if they're completely walled and roofed in to one, so why would the generator that produces much, much more heat have all that temperature up and vanish, regardless of the outside temperatures? I suppose I understand why they game's coding would do it this way, but it doesn't make much sense to me for it to work that way.
Anyway, thanks for all the responses, I appreciate the help figuring this out!
I don't get why size would make any difference though. If heat is generated it has to go somewhere. I figured it would get incredibly hot inside, perhaps hot enough for the generator to explode or combust. Instead the heat just disappears like it was never there. If the heat is supposed to spike up and then down again, the temperature should at least decrease at the same rate that it increases, or at the rate it would decrease in any other situation of heat loss.
I'm not a physicist, but I don't see how the temperature of a room should spike up to several hundred degrees over several seconds, and then *instantly* drop below freezing because that's how cool it is outside. Unless the implication is that the steam leaves through the roof or something, but that makes even less sense since heat doesn't escape through roofing in any other circumstance.
The issue is, there is no room. For a "room" to exist, there must be an indoor tile that is not a wall, non-traversable, etc.
Don't try to real life logic it. It's just a game and I was just trying to point out the difference of those generators.