RimWorld

RimWorld

-= Sk1F =- Nov 20, 2017 @ 7:15am
Surviving in a tribe scenario.
I ve started a new colony with a tribe scenario where they dont have electricity. I wonder how to survive winter cause they dont have crops yet (it takes a huge amount of time to grow crops at 100 % fertile ground) and there is no option to save meat or any meals for later as they spoil too fast. Electricity research takes too much time as well, so I guess the best is to go for advanced clothing.

I am a beginner.
Any tips and tricks I could use ? I know I need a lot of pemmican.
Last edited by -= Sk1F =-; Nov 21, 2017 @ 11:59am
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Showing 1-14 of 14 comments
BlackSmokeDMax Nov 20, 2017 @ 7:17am 
Make lots of pemmican. It is a food using 5 meat and 5 veg that lasts a long time. Note that it makes a bunch per job, but they also eat a bunch per sitting.
-= Sk1F =- Nov 20, 2017 @ 7:21am 
Originally posted by BlackSmokeDMax:
Make lots of pemmican. It is a food using 5 meat and 5 veg that lasts a long time. Note that it makes a bunch per job, but they also eat a bunch per sitting.


They dont have veg. Only grass. It takes about April and Jugust to grow smth. How many pemmican the eat per day ?
Cyrus Nov 20, 2017 @ 7:31am 
The very first thing I do in every colony is get rice started - it takes no skill and it doesn't take very long to grow at all.

So unless you started off in a no-grow season (highly unreccomended unless you are going for the challenge) then you shouldn't have an issue getting at lest the basic foods going within the first couple of days.

Astasia Nov 20, 2017 @ 7:35am 
Originally posted by -= Sk1F =-:
It takes about April and Jugust to grow smth.

It doesn't take that long to grow anything. Corn is the slowest and most efficient crop and it only takes 20 days on normal soil. Rice is the fastest crop and only takes 5 days on normal soil. You have plenty of time to grow a ton of food before winter.
Last edited by Astasia; Nov 20, 2017 @ 7:36am
KalkiKrosah Nov 20, 2017 @ 7:48am 
What biome did you start in? It sounds like you are in a temperate/boreal/tundra biome, in which case there should be berry bushes in the area you can harvest for the time being.
-= Sk1F =- Nov 20, 2017 @ 8:40am 
Originally posted by KalkiKrosah:
What biome did you start in? It sounds like you are in a temperate/boreal/tundra biome, in which case there should be berry bushes in the area you can harvest for the time being.


It is Temperate biome. They are eating more than producing.
Stormsong Nov 20, 2017 @ 8:57am 
The advice you've been given is good, OP. Rice and Pemmican are saviors for pre-electric rim dieting.

At game start before time unpauses, set as many people who can to growing and get yourself something between 8x8 & 11x11 field of rice zoned out. I've seen different numbers with different reasoning the basic purpose is the same. Food.

They (the pawns) will be just fine sleeping in the wild for a day or so while they get everything planted. Once the rice is down you can forget about it, barring some disaster, until it's harvesting time. You can use that time to get other things going.
Last edited by Stormsong; Nov 20, 2017 @ 8:57am
BlackSmokeDMax Nov 20, 2017 @ 9:37am 
To expound on my early post. Use meat only to start making simple meals, don't make enough that they will spoil before you use them. They should be good for 3 days without refrigeration. So if you have 2 or 3 per pawn you should be fine.

What I do for tribal is this:
1st Cooking bill: Make simple meals: meat only: do until you have (#pawns * 3)
2nd Cooking bill: Make pemmican: do forever
3rd Cooking Bill: Make Simpple meals: stock resource settings: do until you have (#pawns * 2)

I then micro a bit by always forbidding the pemmican piles so it starts building a supply for the future. I don't want the pawns eating that and leaving the simple meals to go bad.

This method uses meat as fast as possible so that it doesn't rot away. I also make sure to harvest any wild edible plants (berries, agave) which are near on the map (depends on biome of course) until my crops start to be harvested.
-= Sk1F =- Nov 20, 2017 @ 11:34am 
Thank you all for your advice!! I will do my best! :)
Josh Nov 20, 2017 @ 11:37am 
You can smoke meat with a mod if I'm not mistaken.
Kai Nov 20, 2017 @ 12:15pm 
You could grow berries with a lv5 growing character enmass and it will enable you to survive on edible food without cooking for a while. It would be a good idea to have a grower able to continously plant new crops each day to offset growing trends.

You could basically grow crops all over the map in small batches to keep emergency crops available, as all your enemies do is try to set them on fire lol.
kevinshow Nov 20, 2017 @ 7:38pm 
I gradually got better and better at the game, so I can tell you that even without pemmican (because you don't have vegetable) and even without refrigeration (because you don't have electricity), you can still make about 1.5-2x the amount of simple rations compared to the number of colonists that you have. They will eat it up before it spoils, and it can be made with just meat.

Now if you're in a region where meat is scarce in the winter, too, then you might have some trouble. Otherwise, embrace your inner carnivore and get lots of animal meat.....well, just enough to stay ahead of the game because you don't want it to spoil...or I take it back..maybe the winter temperatures will help freeze it for you if you keep the meat outside.
Last edited by kevinshow; Nov 20, 2017 @ 7:40pm
Hobo Nov 20, 2017 @ 7:52pm 
Tips for Harshed Biomes:
(I tend to only play biomes at the most -5C and sometime sup to -100C)

- With the base tribal, you'll want to kill all your animals and likely 2 of your pawns right off. (Not for cannibalism, just to save food). If you're lucky, all your animals will be dogs.
- If growing is an option, rice / potatoes.
- If it's not, hunt.
- If hunting isn't an option, then kill all but your most able pawn. It will likely come to cannibalism, but hope for the best.


- If the biome is above -20 average you likely will have plently to hunt, just don't kill 6 muffalos at once, sometimes I'll lock them in a box well they sleep. Then you can control migration. Space out your kills and therefore your rotting. Don't stack fresh meals with meals about to rot.

- If the biome is below -20 Average, don't even bother with a real base, just build an airlock on the side of a mountain with a fireplace, then dig in. Only use wood for the door, 3 walls and then to refuel the campfire.
- If there animals on the map hunt them and try to get warmer clothes as fast as possible.


- I've yet to try any biomes with tribal below -75 average, so not many tips for that.

Last edited by Hobo; Nov 20, 2017 @ 7:52pm
Jamaican Castle Nov 20, 2017 @ 9:58pm 
Originally posted by navorskatie:
maybe the winter temperatures will help freeze it for you if you keep the meat outside.
This is generally pretty reliable once it gets cold enough. However, you don't want to keep them outside outside, or they'll deteriorate and animals will eat them and such. A covered shed or an unheated warehouse will do fine, though.
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Date Posted: Nov 20, 2017 @ 7:15am
Posts: 14