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You can trade any items or silver with local caravans as long as they're in a stockpile, but the range on the orbital trade beacon needs to cover the item if it's to be seen by space traders.
You could do some quick stockpile prioritizing to get it in the right place. But keep in mind orbital traders stay for less than one day. A couple hours at best.
Pro-tip I suggest placing a beacon in the middle of your base even if nothing is in range of it as it will direct where the trade ships will drop pod the stuff you bought from them will land.
1 major drawback is that if your trying to sell leather, wool, clothing, etc; they will decay because they would be under an unroofed room. You either have to make a roof until a ship comes, then remove it or turn that storage into a critical when they arrive.
There's so much to this game that is counter-intuitive. It shouldnt have to be this hard with so many things (I'm only a couple of weeks into the game tho, so hopefully it gets easier to figure things out).
Thanks again!
This was changed a couple of betas ago, so you can now indeed have indoors beacons, and goods sent down will land in an unroofed tile close to your beacon.
What did/does end up outside is what you buy from them. They air-drop(ped) in so couldn't land in a roofed area.
<ConceptDef>
<defName>BuildOrbitalTradeBeacon</defName>
<label>Build orbital trade beacon</label>
<priority>40</priority>
<alertDisplay>true</alertDisplay>
<needsOpportunity>True</needsOpportunity>
<helpTexts>
<li>To send items or silver to orbital traders, you must build an ORBITAL TRADE BEACON outdoors and place a stockpile of items near it.</li>
</helpTexts>
</ConceptDef>
https://www.reddit.com/r/RimWorld/comments/2y85yy/trade_beacon_needs_to_be_outdoors_and_clothes/cp9lzb6/