RimWorld

RimWorld

Hydroponic Basins are the WORST to Prioritize !!!~ Is there a mod for this? (SOLVED)
Has anyone annoyed by this?

I'm doing a bunker build (frozen wastelands) so i had to build them to grow food, however the issue comes when my civs are not planting on their own, even though its the first temp (food has grown there if i force them to plant), but when i force them to plant they only fill up one space, and not the entire basin. It wastes a lot of time clicking each one, 4 times each.

Is there some mod to fix this issue? I just want to prioritize to force them to plant the entire basin, not just the one space i clicked on. Like if you force them they plant the entire field zone.


Is there anything like this?
Last edited by ꧁<̴Iитєrnєт KIllєd Тнє TV Ѕтαr☆; Feb 11, 2021 @ 12:22pm
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Showing 1-15 of 28 comments
Razor 2.3 Feb 10, 2021 @ 12:14pm 
Sounds like your pawns have other plans. Consider boosting the priority of Growing if they're running off to do other work. Consider setting work time in their schedule if they're running off to play poker.
desrtfox071 Feb 10, 2021 @ 12:15pm 
You don't need a mod, just move the planting job priority up. The reason they only plant one tile is because they have other jobs with a higher priority, so as soon as they are done with your priority job, they move on to the other jobs that have a higher priority than planting.

Alternatively, if you don't want to change the priority of planting, you can select the pawn, right click on one tile in the hydroponics, select the "plant", and then hold down shift and repeat the process for as many tiles as you'd like. In this way, they'll do the entire basin.
grapplehoeker Feb 10, 2021 @ 12:20pm 
If your growers have planting as a high priority on the Work Shedule then that activity is what they'll attempt to do first. So, if hydroponics is not being planted, then where are they working instead?
If you have another growing area, then all you have to do is wait until they have finished their work there...
or if you want to soft force them to work in hydroponics first, then simply restrict access to any other growing areas so that they cannot work anywhere else.
To hard force them to continue planting the hydroponics pods is simply to Shift left click and chain their actions. By Shift left clicking you can chain any activity to force a pawn to complete a set of actions.
Originally posted by Razor 2.3:
Sounds like your pawns have other plans. Consider boosting the priority of Growing if they're running off to do other work. Consider setting work time in their schedule if they're running off to play poker.
I understand what you mean, however I think growing food should be taken a bit more seriously if I as the player order it to be done.



Originally posted by desrtfox071:
You don't need a mod, just move the planting job priority up. The reason they only plant one tile is because they have other jobs with a higher priority, so as soon as they are done with your priority job, they move on to the other jobs that have a higher priority than planting.

Alternatively, if you don't want to change the priority of planting, you can select the pawn, right click on one tile in the hydroponics, select the "plant", and then hold down shift and repeat the process for as many tiles as you'd like. In this way, they'll do the entire basin.
No, I need a mod. I dont like how default order priority works. If I order a civ to plant a field of food, that should be seen as top priority for that order alone. I want a mod that reflects that.



Originally posted by grapplehoeker:
To hard force them to continue planting the hydroponics pods is simply to Shift left click and chain their actions. By Shift left clicking you can chain any activity to force a pawn to complete a set of actions.
But wouldnt i have to click every single spot? (each one 4 times) ? Is there any mod that considers the basin one unit, and forces the civ to plant them all vs only one?
di eshor ribly Feb 10, 2021 @ 12:54pm 
If none of the above works, just forbid the door once they're in your hydroponics bay. You can unlock it and let them out when they're done planting.
Originally posted by di eshor ribly:
If none of the above works, just forbid the door once they're in your hydroponics bay. You can unlock it and let them out when they're done planting.
I dont like that idea, as i tend to forget about people and i dont wanna lock someone anywhere and have them pass out on the floor. I just want a mod that makes orders to do the entire task and not just one spot.
desrtfox071 Feb 10, 2021 @ 1:02pm 
Well, there are mods like this:

https://steamcommunity.com/sharedfiles/filedetails/?id=1433579722&searchtext=priority+growing

But you're still going to have to actually set your work priorities correctly so the pawn isn't going to do other things that you've told them are more important (through the work tab)
Originally posted by desrtfox071:
Well, there are mods like this:

https://steamcommunity.com/sharedfiles/filedetails/?id=1433579722&searchtext=priority+growing

But you're still going to have to actually set your work priorities correctly so the pawn isn't going to do other things that you've told them are more important (through the work tab)
This isnt about the work priority number, this is about me manually telling someone to do a task, and they only do one square of it and not the entire task, Will this mod fix this?
desrtfox071 Feb 10, 2021 @ 1:10pm 
Originally posted by Internet Killed The TV Star! ~:
Originally posted by desrtfox071:
Well, there are mods like this:

https://steamcommunity.com/sharedfiles/filedetails/?id=1433579722&searchtext=priority+growing

But you're still going to have to actually set your work priorities correctly so the pawn isn't going to do other things that you've told them are more important (through the work tab)
This isnt about the work priority number, this is about me manually telling someone to do a task, and they only do one square of it and not the entire task, Will this mod fix this?

No not on its own, because, as mentioned to you several times, this is about your work priorities. You've literally told your pawns that there is something more important for them to do than the priority task you just gave them. So they stop and do that thing.

What this will do is to keep your pawns planting adjacent tiles so long as they are doing planting, which would solve your issue if planting was high enough priority.

There are also other mods which let you designate growing areas with specific priorities, so for instance, food could be set higher than hay. Even with those though, if you have cooking as a higher priority than growing, your pawns are going to do what you told them - from first priority to last.

You will have this same issue with mining, sowing, construction, etc. for the same reasons. All tasks are one tile/item only.
Last edited by desrtfox071; Feb 10, 2021 @ 1:14pm


Originally posted by desrtfox071:
Originally posted by Internet Killed The TV Star! ~:
This isnt about the work priority number, this is about me manually telling someone to do a task, and they only do one square of it and not the entire task, Will this mod fix this?

No not on its own, because, as mentioned to you several times, this is about your work priorities. You've literally told your pawns that there is something more important for them to do than the priority task you just gave them. So they stop and do that thing.

What this will do is to keep your pawns planting adjacent tiles so long as they are doing planting, which would solve your issue if planting was high enough priority.

There are also other mods which let you designate growing areas with specific priorities, so for instance, food could be set higher than hay. Even with those though, if you have cooking as a higher priority than growing, your pawns are going to do what you told them - from first priority to last.

You will have this same issue with mining, sowing, etc. for the same reasons.
Thats why i want a mod, to encourage them to finish the order tasked first over their priotity work number.
desrtfox071 Feb 10, 2021 @ 1:18pm 
Originally posted by Internet Killed The TV Star! ~:
Originally posted by desrtfox071:

No not on its own, because, as mentioned to you several times, this is about your work priorities. You've literally told your pawns that there is something more important for them to do than the priority task you just gave them. So they stop and do that thing.

What this will do is to keep your pawns planting adjacent tiles so long as they are doing planting, which would solve your issue if planting was high enough priority.

There are also other mods which let you designate growing areas with specific priorities, so for instance, food could be set higher than hay. Even with those though, if you have cooking as a higher priority than growing, your pawns are going to do what you told them - from first priority to last.

You will have this same issue with mining, sowing, etc. for the same reasons.
Thats why i want a mod, to encourage them to finish the order tasked first over their priotity work number.
But they already did this. Like I said, you're going to have this same issue with any command - because they are all based on one tile or one item. So constructing walls for instance, or mining out a steel vein. The pawn will only do one tile of those because you only prioritized one tile of those.

I'm looking for something like you want in the Workshop, but I think this is such a fundamental aspect of how RimWorld works that I'm likely not going to find anything. Pawns don't know that you think "all the hydroponics" or "all the steel" is one contiguous job in your mind. To them, it's many similar jobs set to a specific priority. So if you want "all the planting done" or "all the steel mined" you set the priority appropriately, and what the linked mod (and some others) will do is make sure that your Hydroponics are the top planting priority for example. The entire game is built around this, but I'm still looking....

Something like this can also help:
https://steamcommunity.com/sharedfiles/filedetails/?id=2026571920

But the priority thing is still in the way.
Last edited by desrtfox071; Feb 10, 2021 @ 1:24pm
Originally posted by desrtfox071:
Originally posted by Internet Killed The TV Star! ~:
Thats why i want a mod, to encourage them to finish the order tasked first over their priotity work number.

I'm looking for something like you want in the Workshop, but I think this is such a fundamental aspect of how RimWorld works that I'm likely not going to find anything. Pawns don't know that you think "all the hydroponics" or "all the steel" is one contiguous job in your mind.

-... The entire game is built around this, but I'm still looking....
I appreciate you looking. This annoys me so much, i really really want a mod that alters how orders work.
Last edited by ꧁<̴Iитєrnєт KIllєd Тнє TV Ѕтαr☆; Feb 10, 2021 @ 1:25pm
adobo Feb 10, 2021 @ 1:28pm 
You know you can do that by putting their work priority to 1 and nothing else with the same priority level. If you want them to work and ignore the recreation need, set their schedule to work.
Learn how to use the priority system and such a mod will never be needed. No modder is going to waste their time coding such a mod.
Zoomaster Feb 10, 2021 @ 2:23pm 
Have you tried manual priorities? Rather than clicking on and off, you'll be able to set how much of a priority things are (telling them to plant and such before constructing for example). This saves a lot of hassle, though you don't seem too fond of the idea. I'd still recommend at least trying it, and to come back when you've tested it.
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Date Posted: Feb 10, 2021 @ 12:10pm
Posts: 28