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Food is entirely dependent on your journey + whatever tile the ship is on. You'll need more if the ship spawns on an extreme desert versus a forest.
The ship spawns on a normal tile, so there is that much space for you to build on.
Pawns can have whatever, provided you have been successful against said raids in the past. I'd recommend higher armor penetration weapons, but it truthfully is dependent on your own colony/difficulty settings. EMPs are a good shout, though.
Bring lots of food. If you are playing on a 100% world the journey to that ship can often take a whole ingame year, and you also need enough food to survive 15 days of fighting and defending the ship.
You'll be facing both mechanoids and raiders and you only have one chance for the ship. Defend it at all costs, if a critical component of the ship gets destroyed it will be unable to start and unless you have the ship technology you won't be able to lift off for a long time, so I recommend surrounding the ship with a thick, granite wall.
Bring the best weapons and armor. Doomsday launchers might also save your life.
Also bring go-juice and luciferium. Those drugs will help you a lot
I think I might as well do this since I have the whole tree save for the actual ship aprts
Definitely worth the experience. Let us know how it goes.
Yeah I thought it was a lot harder than building it myself because you have to build the defenses and all your infrastructure from scratch after a long journey. It was an alternative to the regular routine, but i didn’t realize that it was the exact same start-up-and-fight thing.
I guess the important thing was the friends we made along the way...
PS: bring lots of food and lots of blocks.
Just focus on researching your tech to at least be able to fight mechanoids with ease.
By that point you will have learned to craft transport pods!
Transport pods will make travelling to the other side of the world quick and easy as well as transporting food and other resources. You may secure way stations along the way and use them to transport pod hop all the way... just make sure you have allowed yourself to make multiple settlements before game start.
also since there are mechanoids i am wondering how well autocannons or uranium slug cannons would work for base defense. they appear to have huge armor dmg but a really nastly explosion should they die. worth it?
Yes, granite is the hardest plentiful rock. Limestone and sandstone are both softer and easier to demolish. That said, you have to make do with what's available.
the thing is i actually forgot these existed when writing this post lol and i feel stupid now
i was planning to walk and then use drop pods to send stuff over without realizing the flawed logic behind such a plan
The transport ship permit is also really useful, but c’mon guys, do you really want to miss out on a colony road trip!?!? The mental breaks, the pregnant animals slowing you down, an ambush or two? Getting gouged on pemmican by tribal settlements and having a panic attack over an an ambush that turns out to be a mad tortoise? National Lampoon’s got nothing on RW
One bit of advice, however you go: settle the tile with a single pawn, not the whole caravan, then have the main group enter the settled tile normally. If you settle with the whole group everything in the caravan gets dumped in the center of the map, creating a hauling catastrophuck.