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For now you need to redraw out your plans and place your coolers else where but if you insist on placing them in that spot there is one way you can fix your soil situation; there is a technology called a moisture pump. It's slow and tedious but in about a year you can dry out those muddy and shallow water bits and place your coolers in that location once they're dried out.
And then there's dev mode... you can place the pump through dev mode and cheat your way to dry land. But where's the fun in that?
Well, according to the wiki, "Once built and powered, moisture pumps instantly convert the tile directly beneath them if it can be converted," so, if you were desperate, theoretically you could just build a bunch of moisture pumps side-by-side to immediately dry out an area (keeping in mind you'd have to build bridges to support the pumps). However, in the OP's case, it sounds like they only need one tile dried out so it can support their cooler, so my recommendation would be to just plonk down a moisture pump exactly where they want their cooler, and then deconstruct it again. Wasteful and inefficient, to be sure, but it would get the job done. Might want to let its radius expand once to dry out adjacent tiles, just in case more coolers are needed down the line.
Or try to find somewhere else to build the cooler. It's pretty likely that an internal location in the freezer can support it, in which case you can make a "chimney" by walling off an area inside and designating the ceiling inside to be removed. Just make sure to put a door on the thing, the AI loves to dump drop pod rewards into the chimney.