RimWorld

RimWorld

Sweet Mae May 22, 2021 @ 9:06am
How do I get my coolers built?
I'm building a freezer, but I had to make bridges to have that be built. The coolers for it would be where I built the bridges and already with walls. Don't know why working with a puddle would end of the world.
< >
Showing 1-6 of 6 comments
Rawbone May 22, 2021 @ 10:58am 
hm, maybe the cooler is too heavy if you can`t place it on the bridge
KalkiKrosah May 22, 2021 @ 11:22am 
It's a weight thing. Heavy and medium weighted stuff (coolers count as medium) you gotta place on solid ground. Mud, shallow water, marshy soil and soft sand are all examples of stuff that you can only build with wood on.

For now you need to redraw out your plans and place your coolers else where but if you insist on placing them in that spot there is one way you can fix your soil situation; there is a technology called a moisture pump. It's slow and tedious but in about a year you can dry out those muddy and shallow water bits and place your coolers in that location once they're dried out.

And then there's dev mode... you can place the pump through dev mode and cheat your way to dry land. But where's the fun in that?
Crisco May 22, 2021 @ 5:17pm 
"The first castle sank into the swamp...."
Nerdygamer1 May 22, 2021 @ 7:39pm 
Originally posted by KalkiKrosah:
[...A] moisture pump. It's slow and tedious but in about a year you can dry out those muddy and shallow water bits and place your coolers in that location once they're dried out.
[...]

Well, according to the wiki, "Once built and powered, moisture pumps instantly convert the tile directly beneath them if it can be converted," so, if you were desperate, theoretically you could just build a bunch of moisture pumps side-by-side to immediately dry out an area (keeping in mind you'd have to build bridges to support the pumps). However, in the OP's case, it sounds like they only need one tile dried out so it can support their cooler, so my recommendation would be to just plonk down a moisture pump exactly where they want their cooler, and then deconstruct it again. Wasteful and inefficient, to be sure, but it would get the job done. Might want to let its radius expand once to dry out adjacent tiles, just in case more coolers are needed down the line.
gimmethegepgun May 23, 2021 @ 2:40am 
Originally posted by Nerdygamer1:
(keeping in mind you'd have to build bridges to support the pumps)
Only if it's water. If it's marshy soil or soft sand then no bridge is needed, you just put the pump right on it.

However, in the OP's case, it sounds like they only need one tile dried out so it can support their cooler, so my recommendation would be to just plonk down a moisture pump exactly where they want their cooler, and then deconstruct it again. Wasteful and inefficient, to be sure, but it would get the job done.
Or try to find somewhere else to build the cooler. It's pretty likely that an internal location in the freezer can support it, in which case you can make a "chimney" by walling off an area inside and designating the ceiling inside to be removed. Just make sure to put a door on the thing, the AI loves to dump drop pod rewards into the chimney.
Sweet Mae May 26, 2021 @ 5:19am 
Originally posted by Crisco:
"The first castle sank into the swamp...."
Not really. Is it's just where I wanted the coolers and a bit of the cooler room. Not the whole station have the problem.
< >
Showing 1-6 of 6 comments
Per page: 1530 50

Date Posted: May 22, 2021 @ 9:06am
Posts: 6